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    Hacking EZ-FLASH OMEGA test flight

    Bug report Final Fantasy Tactics Advance in-battle saves are supposed to be automatically deleted after being resumed, but they're not. Specs 1. Game console type: AGB-001 2. Firmware version: 5 3. Kernel version: 1.03 4. MicroSD type: Unbranded 16GB MicroSD HC class 10 5. MicroSD format: FAT32...
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    Looks like I missed some dependencies on Windows - I re-uploaded with the missing DLLs. Why don't you give the updated download link a try, see if that fixes it.
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    You may have run into one of the games sleephack is incompatible with. I took a quick peek at kuwanger's source code and it's not something I want to mess with. If sleephack is a must-have for you, you could always try the official client and rename the resulting ROM file.
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    You've got to use --ezgba=false to toggle options. I know it's weird, but that was the easiest way to implement it in D getopts.
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    Huh, I checked my previous post and ezgba and sleephack were on the same line. Try the script from my last post again (only change was fixing the typo) and see if that works. I don't know anything about cheats for GBA, so I can't help you there.
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    Give this a try... Copy the following into the same folder: ezgba-cli.exe from the ezgba release sleephack.exe from sleephack-v2k.zip in kuwanger's sleephack release patch.bin from sleephack-v2k.zip in kuwanger's sleephack release all of your decompressed ROMs (should all have *.gba file...
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    If you mean through the GUI, you can't for now. I ended up deciding to include multi-selection for GUI, but it'll be a while. It's in addition to a transition from using GtkD to wxWidgets. I don't know how long wxWidgets transition will take.
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    I've never had any problems getting Mario Kart to run, though I don't use sleephack. Can you try the Mario Kart ROM from the No-Intro romset? Sleephack causes problems with some games. Could be that Mario Kart is just one of them. I haven't read kuwanger's source code so I couldn't tell you for...
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    Good stuff, linked to it in first post. I'm always using MSYS2 though. I can't stand cmd.exe. Every time I have to use it, I feel my brain cells committing suicide one by one.
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    Magic string in dummy file sounds like a great idea. If a one-byte dummy prevents corruption, I'm wondering if I actually used echo > save.sav instead of touch during my testing; I'll give this a try sometime.
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    There are some games (eg. Top Gun, Breath of Fire) that require specialized patches, but ezgba doesn't detect/apply them. gbata and the official client will handle (some of (?)) them, but ezgba relies on user to apply the appropriate IPS patch. Could be you have one of these - there's a list of...
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    Zero byte files worked fine when I tested it (was on 1.72 at the time, IIRC). Never gotten an error message on 1.77, but I've gotten black screen before. I think we might be on different hardware. I've got a Sandisk 2gb mini sd with the more recent but non-microsd EZ4 model, on original AGB-001...
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    I don't think you understand what I was saying.. I have no incentive to spend too much effort on work I can't benefit from. No apologies :evil:
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    Reset patch isn't supported, since I don't use it at all. There's a bunch of games that don't play nice with reset patch too. If you really wanted reset patch, I think there's already a separate tool for it. There's nothing special about creating blank saves. Just stick anything in your...
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    Hmm.. I was able to reproduce the neverending spinner issue, but I'll have to investigate sometime later, it's too late for today. EDIT: Took a quick look, implemented quick fix. Download link in first post updated.
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    I updated the download link on the first post - it's the same thing, except with file permissions fixed. That should fix Mac OS X. If it still doesn't open, you need the right gtk runtime - try running brew install gtk+3 Give it a whirl and tell me if it's fixed :D
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    I'll need some more information here; what OS version is your Windows/Mac machine? 32-bit or 64-bit? Did you have antivirus on your Windows machine? Sometimes they like to deny write permissions for unknown programs. Where did you try to save on your PC, local or network drive? Did you install...
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    Hardware [RELEASE] ezgba v0.1.0a - an EZ4 compatible ROM patcher

    I'd like to share a tool I made: ezgba v0.2.0a-2 The official EZ-Flash 4 client is a piece of crap, so I wrote another one. The EZ Flash 4 requires a special header patch to save properly, which my app will apply. In addition, all the standard patches, like SRAM, trimming, IPS, etc. are...
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    ROM Hack Developing EZ Flash IV client replacement, undocumented header patch? Help please.

    Hello, it's still in development, but on hiatus currently, as I have other projects I want to work on first. The basic functionality is there, just a few kinks to iron out and the reserved area patch, which I still haven't figured out. I've tried interpreting the reserved area patches as...
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    ROM Hack Developing EZ Flash IV client replacement, undocumented header patch? Help please.

    I've got the older version (assuming the 2006.03 on the circuit board is year/month) of the EZ4. It seems the official client uses the reserved area to store something specific to the EZ4, VBA doesn't care about it at all. I made a mistake, the header is modified in 3 areas, not 2: reserved...
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