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  1. Tayruu

    ROM Hack Changing a DS game from using sequenced music to streamed music (Solatorobo, snddata.sdat)

    Your list of formats sound about what I observed with Solatorobo's sdat internals: bank/ - contains sbnk files. These are either BANK_BGM_*.sbnk or BANK_SE_*.sbnk. The former is possibly the soundfont for the music, and the latter is actual sound effects. I originally presumed these the...
  2. Tayruu

    ROM Hack Changing a DS game from using sequenced music to streamed music (Solatorobo, snddata.sdat)

    I hope that title is clear at all. I discovered an enhanced version of Solatorobo's soundtrack exists in the form of Solatorobo Perfect Soundtrack. I have already toyed with modifying The World Ends With You's music, so I thought I could do the same here. Unfortunately all the music is...
  3. Tayruu

    Hacking Can't access/use different region DLC with Luma3DS/arm9

    Thanks for the clarification. I think I remember reading that DLC was in itself region locked, but guess I was unsure how it applied to loading it once you've bypassed the region stuff for carts already. (That, or the CIAs I've encountered so far have been pre-region-freed.) In the future I...
  4. Tayruu

    Hacking Can't access/use different region DLC with Luma3DS/arm9

    Oh, I was under the impression freeshop was an open-source front-end for the eshop - therefore it was connecting to the eshop and had anything that was on there as long as you provided the titlekeys. Not that it was a different server entirely.
  5. Tayruu

    Hacking Can't access/use different region DLC with Luma3DS/arm9

    @justln: Even having set the games to "USA EN", and the Luma on-boot option turned on, I don't seem to see any effect from it. @KunoichiZ: I was wondering if it would come down to that. I do have freeshop, but I guess I'll have to give it the right DLC/update titlekeys.
  6. Tayruu

    Hacking Can't access/use different region DLC with Luma3DS/arm9

    I recently bought a new New 3DS, and discovered with luck it was on an old 9.9 version of some sort. After some nerve-wracking work, I now have a CFW'd 3DS through which I can play games without worrying about regions. However, I am still having some problems and I can't seem to find a solution...
  7. Tayruu

    Gaming Persona 2: Eternal Punishment - Time for a Fan Translation?

    Isn't the one at the end of row 1 there part of "Megami Ibunroku"? 女神異聞録 Take my suggestion with a grain of salt, mind.
  8. Tayruu

    Gaming Persona 2: Eternal Punishment - Time for a Fan Translation?

    The font I'm actually talking about is the one posted here, in the second and third image. The half-width characters are used in menus and name-entry, the full-width is used in dialogue. (As far as I can remember.) I was thinking of those letter tiles for use in the likes of those splash...
  9. Tayruu

    Gaming Persona 2: Eternal Punishment - Time for a Fan Translation?

    Aaaah, I'm glad to see this has regained footing, I was kinda worried. Honestly that sounds like a bad idea. The scripts could be compared to assist with translation, but the PSX version uses a lot of different terms/names, and for all we know there are new segments of dialogue or the like that...
  10. Tayruu

    Gaming Persona 2: Eternal Punishment - Time for a Fan Translation?

    More like the PSOne Classic isn't on the NZ/AUS PSN store. And I doubt it ever will be. (Or on any PSN but the American one. Phah.) ... I actually tried emulating it, only not only do I find the old interface and grammatical issues really grating, but the game crashes during the first boss. Yaaay.
  11. Tayruu

    Gaming Persona 2: Eternal Punishment - Time for a Fan Translation?

    I wish I could contribute to this in some way. I have little to no experience in hacking, and though I'd say I'm fairly confident with graphic design I imagine a lot of graphic replacement could be done merely by carrying it over from ISPSP, just like skill names, item names, and other...
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