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  1. P

    Hacking Final Fantasy Type-0 RomHacking

    Do you know if enabling "Force high memory layout" makes the game use the slim's extra RAM and reduce the stuttering caused by the dynamic loading of resources?
  2. P

    ROM Hack Ace Attorney Investigation (2): Prosecutor's Path FINAL [RELEASE]

    I can't play this right now, but thanks a lot, I've been waiting for it!
  3. P

    Hacking Final Fantasy Type-0 RomHacking

    Try using mono framework. The patcher seems to be compiled to .NET bytecode.
  4. P

    Hacking Final Fantasy Type-0 RomHacking

    Did you try disabling both MS Speed up and Inferno Cache?
  5. P

    Hacking Final Fantasy Type-0 RomHacking

    And there's no way to unlock it ingame? It is supposed to be unlocked when you load the demo's system data?
  6. P

    Hacking Final Fantasy Type-0 RomHacking

    The demo code already contains the costumes unlocked by loading the demo system data. Why are you guys using the other "costume unlock" code? What other costumes does it unlock?
  7. P

    Hacking Final Fantasy Type-0 RomHacking

    I don't think so. Most GPU support OpenGL 2.0, even the ones from Intel. If you can try updating the your GPU drivers/using another PC.
  8. P

    Hacking Final Fantasy Type-0 RomHacking

    You don't need this, it's for Windows platforms using ARM processors (some Windows tablets I guess).
  9. P

    Hacking Final Fantasy Type-0 RomHacking

    If you are using PPSSPP for Windows 32bit get vcredist_x86.exe, if you are using it for Windows 64 bit get vcredist_x64.exe
  10. P

    Hacking Final Fantasy Type-0 RomHacking

    It's not recommended to use the save from the demo, as it has some Japanese text. It you want to unlock the demo items use the cwcheat code from SuzakuX's post, I've used it and works fine: http://gbatemp.net/goto/post?id=5018874#post-5018874
  11. P

    Hacking Final Fantasy Type-0 RomHacking

    It happened to me once. Also, when I put the PSP on standby and back on I get no music until I go to another area. So, does Type-0 use the extra PSP slim RAM even on unmodded consoles? Should I keep "Force high memory layout" on?
  12. P

    Hacking Final Fantasy Type-0 RomHacking

    Disabling both the MS Speed up and the Cache made the FMV smoother for me.
  13. P

    Hacking Final Fantasy Type-0 RomHacking

    I see, thanks for the quick answer!
  14. P

    Hacking Final Fantasy Type-0 RomHacking

    Is it just me or are the classes subtitles messed up? I just tried Combat Basics: Primer and Support Magicology: Primer and the subtitles don't have anything to do with what is being said by the characters.
  15. P

    Hacking patchimage (riivolution patcher for GNU/Linux)

    Looks interesting, thanks Excelsiior, I'll try it later. Could the patcher in the future be able to patch any(or most) riivolution patches, besides the hardcoded ones?
  16. P

    Hacking Help with my bricked Wii!!!

    Does he actually need a modchip? I was under the impression he can use a original game + exploit to run some homebrew to try to fix things.
  17. P

    Hacking Help with my bricked Wii!!!

    https://sites.google.com/site/completesg/unbricking Try Maintenance Mode and SaveMiiFrii...
  18. P

    Gaming Name of that amazing PSP scene release site?

    http://renascene.com/
  19. P

    Hacking Question regarding 333MHz CPU Speed. (Recovery Menu + CwCheat)

    Pro CFW fakes the CPU speed info to bypass an anti-piracy measure; Some games (Tekken 6, for instance) check if the CPU is at 222Mhz when the game is boot (the check is actually more complicated than that, but you get the idea). So Pro CFW lies to the game, making it think it is running on...
  20. P

    Hacking Final Fantasy Type-0 RomHacking

    What firmware did you use to test this? Because... That's from the SVN revision 7a5173f97348 of procfw. So it should be working on Pro-C... I wouldn't mind the optimized merged version, but I really dislike the idea of re-compressing the videos... Anyway, how does the PSN version of Reishiki...
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