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    Homebrew Citra - Unofficial \ Chinese builds discussion

    That was an absolutely wrong UI design, and you still think it's only about liking it or not. What's next, bugs are actually features? Damn, even in PC Overclock, we know some params aren't to be fiddled with easily. Well, I can't deny many people loves to touch shit they don't understand, e.g...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    And yes the option "CPU JIT AddTicks Ticks" Option is Valen's build is the worst shit possible. If it is to fix some specific games - and I hope it does FIX without messing up normal parts in game - It should be presented at a checkbox under a "Hacks" section, and clearly label it as like "Fix...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Yes you are and I've proved it to you. When Devs are talking about issues they *experienced*, you're dismissing them because it does not fit your *picture* - quote "The official code is intact. The devs can keep developing it as usual. It hurts nothing" And when Devs are talking about depleting...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Guys, this is so fxxked up. Those actually have things to discuss, please continue. And you, maybe you should start with *taking* Devs' words, not *dismissing* or *harassing* them.
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    That's why I said "you seems too innocent to provide any sort of comments or opinions." I'm not a Dev in this emu (nor any emu - I leaked what I am few pages ago, in case you ask about this BS), but if you're looking for knowledge about Dev management in Project Citra - which is a half-mess...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    You have poor attitude because Dev incentive is *probably* "praise or worship? Or maybe monetary?". That is your first guess huh? Nice. Now I have to figure out whether you're trying to understand things, or just simply being a jerk. What should be my first guess to voice out? Well you can...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Why everyone thinks there is no problem as long as main branch is clean? This ain't no student messing up their local SVN folders for a homework and got a B. If something goes wrong & discovered in time, just revert the change. If something can't even pass QA, or "retest after fix" ain't...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    TBH you seems too innocent to provide any sort of comments or opinions. A development project can go wrong in so many ways other than simply "adding bad code to the main repository". You're simply DISMISSING Developer's reported issue on *project status*, just because you DO NOT APPROVE IT AS...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    1. Best quote out of context ever 2. Well B3N30 said this 2nd point already.
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    The normal way would be to challenge the rule *first*, and if you fail you just go for an unofficial chat elsewhere. But it sounds like you did the other way round. And your expectation on official forum is weird. Of course official side don't cater discussions about unofficial builds. And...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    Real story at work: The business side explicitly rejected a temporary solution offered by IT team (due to low time and budget available). The user understands that full budget for a complete solution is not showing up anytime soon, but he still rejects a temp one. It's because he knows people...
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    Homebrew Citra - Unofficial \ Chinese builds discussion

    What is your frame time or FPS in below builds: canary-407 (last canary without this new GPU update) nightly-571 (last nightly before Texture Cache Rework Merged)
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    Homebrew Official Citra - New 3DS Emulator

    Sorry but I haven't touch canary in ages....I was just checking canary only for Radiant Historia. The slowdown is during whole game period (from title), The frame time simply jumped from single digit to double digit. The console log on both versions are 100% identical... (Edit: mingw, CPU JIT...
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    Homebrew Official Citra - New 3DS Emulator

    Thanks for clarification, that would be a great news to me. Kind of mixed it up with Phanto-m's texcache-pt2 since the page is under jroweboy's name... Until next-gen boost shows up in canary though, I'll need to keep an nightly-571 copy, Etrian Odyssey V got the slow down in nightly-572 as...
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    Homebrew Official Citra - New 3DS Emulator

    Is it jroweboy's personal note only or is it somewhere online? When comparing Etrian Odyssey V on nightly and canary, frame time are around 5ms versus 20ms (in-game tavern screen, true for at least 3 latest windows builds on each side)
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    ROM Hack Etrian Odyssey 3 Drowned City: Making cheat codes, questions on RAM + share what's done so far

    Just noticed that no$gba debugger is free already, so I picked it up and try to do something I wanted to. There are quite a few codes for the JP version that changes game mechanics instead of in-game values, and making the US version is my target. So far my first US code is working great: 1st...
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    ROM Hack Need help making one etrian odyssey iii code(ASM code),first test failed lol

    512 ones are for no$gba (SAV/SNA File Format == Raw) 257 ones are for desmume win-32 (save type: from database) US save is from someone I don't remember @some forum(here?) JP save is heavily cheated for fun only, don't laugh XD
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    ROM Hack Need help making one etrian odyssey iii code(ASM code),first test failed lol

    Thanks for the explanation, but I still can't get why it's pointless(?) Just a bit more words about what's really happening: Normally, the subclass' special skill is hidden in the list of skills, e.g. http://www.gamefaqs.com/ds/981313-etrian-odyssey-iii-the-drowned-city/images/gs_screen-59...
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    ROM Hack Need help making one etrian odyssey iii code(ASM code),first test failed lol

    When the JP version of Etrian Odysey 3(drowned city) was out, some jap make a code that allows subclass' special skill to be shown normally on custom menu 020ABEE4 E1A00000 Now I want to make one in US version of game(sine nobody made that), but my first test failed. Here's what I have done...
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    Gaming Shin Megami Tensei Devil Survivor 2, Release: Feb 28

    found the torrent with both clean and patched rom. Just wanna ask before trying: during JP release there was an AP about the first boss. Can No$gba get over it with clean rom?
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