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  1. DSoryu

    Homebrew OPEN_AGB_FIRM discussion thread

    Both answers are wrong. The Nintendo DSi doesn't have all the needed GBA hardware on it, despite having an ARM7 processor, and it also lacks memory to even fit large GBA roms to run them directly from it. Only the DS/DS Lite have full GBA hardware that still requires a slot-2 device...
  2. DSoryu

    Homebrew GBARunner2

    Yeah, you already can: Custom borders need to be in `8bpp bmp` format, renamed as "border.bmp" inside the `_gba/` folder in the root of your SD card. You can also add per-game borders, they just need to be renamed as the game internal ID + rev number, ie. BPEE00.bmp, and placed inside...
  3. DSoryu

    Homebrew GBARunner2

    GBA mode is meant for AGB_FIRM, not TWL_FIRM, which is what are you using to run GBARunner btw, sop you should only enable GPU scaling with the default patches, I've just tested this setting and the Nintendo screen tear bug is not happening on my side. Besides, on 3DS you should be using...
  4. DSoryu

    Homebrew GBARunner2

    Unfortunately, this is a known issue, for the time being GBArunner3 building is only possible in Windows. The exact reason is unknown, because there should be no differences between platforms.
  5. DSoryu

    Homebrew GBARunner2

    https://github.com/Gericom/GBARunner3 How to compile GBARunner3: - Install the latest version of DevKitPRO from their official repo: https://github.com/devkitPro/installer/releases - Clone GBARunner3 repo with submodules in your workspace: `git clone --recursive...
  6. DSoryu

    Homebrew SCFW: Custom Firmware & Kernel for Supercard

    This needs a specific configuration to disable saving, which may be impossible due to how the hardware works, but in the meantime, the following patch makes Irirdion II work properly: 0001FA90: F4 D3 -> 00 1C 0001FA95: D1 -> E0. Patch for "Top Gun - Combat Zones" which has a similar issue...
  7. DSoryu

    Homebrew OPEN_AGB_FIRM discussion thread

    That's not sleep mode, just an delusion, because it only turns off the backlight of the 3DS and gets the game "paused" (in some situations), so it will still drain your battery as normal usage would do. Proper sleep mode needs to also turn off other pieces or hardware in a way that it gets back...
  8. DSoryu

    Homebrew OPEN_AGB_FIRM discussion thread

    Stock AGB_FIRM doesn't have sleep mode either, both cases due to hardware limitations.
  9. DSoryu

    Initial Mig Switch flashcart units now available and being tested by reviewers

    I still don't get why people is excited about this, when clearly this is just a banwave machine that will also affect users not using it. Imagine buying a second hand game and the asshole that sold it to you already dumped the game on this piece of junk, you'll also get insta-banned.
  10. DSoryu

    gbarunner2 problems on this R4 card.

    Yes, follow this guide https://wiki.ds-homebrew.com/twilightmenu/installing-dsi
  11. DSoryu

    Homebrew OPEN_AGB_FIRM discussion thread

    Not implemented yet.
  12. DSoryu

    Rockstar's parent company Take-Two files trademark opposition dispute for Remedy's new logo

    Okay this just confirms to me that the lawyers working at Take Two are plain stupid and a bunch of ***holes.
  13. DSoryu

    gbarunner2 problems on this R4 card.

    That's because romhacks and Mario Advance 4 WiiU release use "hicode". and will only work on DSi models. Hicode is a term used by GBARunner2/3 to refer to games that have blocks of code above the first 2MB in the rom, because GBARunner2 only loads that amount of data to the main ram, as code...
  14. DSoryu

    gbarunner2 problems on this R4 card.

    Which games have you tried so far? GBARunner2 compatibility rate on regular DS models is known to have some issues, you can check the list on the wiki here. GBARunner3 is in development currently and has fixed many of GBARunner2 issues, so it will become obsolete when it releases anyuway.
  15. DSoryu

    Corrupted Cartridge Fixer Release

    I managed to fix my OoT copy with this, I only got 1 error count, tysm!
  16. DSoryu

    Homebrew GBARunner2

    Ah yeah, don't forget to run "make clean" before switching to a different branch, I also had some issues before because of the makefile differences btw.
  17. DSoryu

    Homebrew GBARunner2

    You need to build the "cache-hicode" branch for emerald, currently it also has the latest changes from the develop branch. Is still in a separate branch since we're still testing how most of the "hicode" games behave with the current approach.
  18. DSoryu

    Homebrew GBARunner2

    Currently expected. This game needs "wram icache" turned off to avoid any sound issues, since its sound mixer uses self modifying code, so cache becomes nonsense for the new modified instructions because of this, producing the sound issues. Disabling "wram icache" may produce some noticeable...
  19. DSoryu

    Homebrew GBARunner2

    Custom border support for GBArunner3 has been implemented, and Pokémon Emerald boots now in regular DS mode!
  20. DSoryu

    Homebrew OPEN_AGB_FIRM discussion thread

    You need GBATA to add sleep mode patches to any GBA game, for that "button combination" I don't really know, but afaik that wouldn't work on oaf since it needs to be implemented in oaf side (which doesn't support proper sleep mode yet) and not just on the GBA rom side. You can try a build with...
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