I added PogoShell support, it works for me with an old PogoShell but a person on GitHub could not get it to work with EZ-Flash ODE, can someone else try it?
https://github.com/FluBBaOfWard/NGPGBA/releases/tag/v0.5.9
Made a simple HTML builder that can be found on https://flubbaofward.github.io/NGPGBA/Builder.html, it can also be downloaded from the normal GitHub and run locale on your browser device.
I didn't think of setting the Y offset in unscaled mode since you have L + R buttons but I can see how that is still useful. Thanks for the testing. The glitch in Altered Beast looks weird, have you tried the Rom in another emulator? Might be a bug in my sprite cache handling though...
I didn't really spend much time on scaled to fit since sprites can't be scaled in many steps, but I will make sure the position of the sprites is "correct" compared to the background. The Avenue Pad 3, isn't that just that the Run or Select button is also on another button? So maybe just better...
I took some time to clean up NitroGrafx, graphical glitches should now be almost gone.
Fixed unscaled & aspect scaling.
Fixed setting of vertical scroll value.
Fixed horizontal centring of screen.
Fixed sound amplitude/envelope.
Fixed timer counting.
Fixed sprite DMA.
Fixed save states.
Added...
So just a heads up, there is a version of Lodjur for GBA as well.
It's pretty capable but very slow.
https://github.com/FluBBaOfWard/LodjurGBA/releases/tag/v0.1.4
Finally I got the new release packaged!
Added loading of bll (*.o) files.
Added CPU differences between Lynx & Lynx II.
Added Mikey & Suzy revision differences between Lynx & Lynx II.
Added power off from code.
Added some Suzy register mirrors.
Fixed loading of odd sized lnx roms.
Fixed Math...
The included bios is now fixed in the latest release.
https://github.com/FluBBaOfWard/SwanGBA/releases/tag/v0.7.6
edit by flame: https://github.com/FluBBaOfWard/NitroSwan/releases/tag/v0.7.6
New version with some small fixes.
Optimized reset/init.
Fixed saving of settings.
Added scrolling to menus.
https://github.com/FluBBaOfWard/NGPGBA/releases/tag/v0.5.8
A new version some small settings fixes.
Fixed saving of language.
Fixed saving of system (mono/color).
Tweaked NDS to NGP battery mapping.
Optimized reset/init.
https://github.com/FluBBaOfWard/NGPDS/releases/tag/v0.5.8
Well, there is a SID core in my C64 emulator, I guess it's fast but it's missing a lot of things (filter, modulation and more). So I don't think it's such a good idea yet.
Some fixes for sound.
Fixed sound pitch of the two square waves.
Fixed amplitude of audio DMA channel.
Fixed noise calculation.
Fixed TVLink background.
Updated cpu core.
Broke savestates compatibility.
WasabiDS 0.2.5
Just a small update with some edge case fixes
Fixed reading of channel 3 frequency.
Fixed ADPCM decoding for the Karnak chip.
Fixed parsing of header on small ROMs.
https://github.com/FluBBaOfWard/SwanGBA/releases/tag/v0.7.5