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  1. K

    Homebrew PKSM - a complete portable Pokemon Save Manager with integrated bank

    Hi @dsoldier, I appreciate all the work you have done on the UI. Are there any plans in the pipeline with regards to expanding the bank functionality? What about a search function for example? Would love to hear your opinion on this and what's on your todo list already! Thank you.
  2. K

    ROM Hack [Release] SUMOHaX - Pokemon Sun/Moon NTR Plugin [Version 1.1 Supported]

    I vote for the values suggested by Analogman. At least make it look like I'm not cheating. :D
  3. K

    ROM Hack [Release] SUMOHaX - Pokemon Sun/Moon NTR Plugin [Version 1.1 Supported]

    What's your firmware version? Take a look here https://3ds.guide/. Good luck.
  4. K

    Homebrew PKSM - a complete portable Pokemon Save Manager with integrated bank

    Planned things that still have to be completed/rewritten: Editor (of course) Save editor Mass Injector Dex function (very simple, don't expect nothing big from this) https://github.com/BernardoGiordano/PKSM/releases
  5. K

    Homebrew PKSM - a complete portable Pokemon Save Manager with integrated bank

    Gotcha! Thank you for a well written and informative response.
  6. K

    Homebrew PKSM - a complete portable Pokemon Save Manager with integrated bank

    Like I said previously, thank you both for the hard work and making PKSM the best it can be. I hate to point out small things you're probably already aware of, but there's no way to see the sex of pokemon. Could you elaborate on that? Thank you.
  7. K

    Homebrew PKSM - a complete portable Pokemon Save Manager with integrated bank

    I love the ability to see your save and bank space at the same time. Great work!
  8. K

    ROM Hack [Release]Gateshark2NTR

    He's perhaps referring to the SUMOHAX plugin made by @Sasori, and yours. If so, to answer his question, the difference is in the available codes. Sasori's plugin will also not be kept up to date if I remember correctly. @x06xpower, i'm using the one from @AnalogMan , because his suit my needs...
  9. K

    ROM Hack Batch Tool to Generate IPS Patches for PKMN Su/Mo

    I did actually, but I read it as 'place your Sun or Moon bin to the root'. Just a misunderstanding from my part I guess! No need to feel annoyed or offended my friend. You could've just leave it with your first response ;).
  10. K

    ROM Hack Batch Tool to Generate IPS Patches for PKMN Su/Mo

    I moved my selection of the .ips files in root of the executable, along with my code.bin (named code.bin)and PokemonSun.cia. I'm getting the following message: I have it fixed doing it manually, but you might want to know what's up and enlighten me what I did wrong ;).
  11. K

    ROM Hack [Release]Gateshark2NTR

    My apologies @Nanquitas, i wasn't aware you were the author of that plugin. I'll gladly take a look at your files to get a better picture. Time for me to pick up learning C i guess! Thank you both for taking the time to reply. Hope you have a good evening.
  12. K

    ROM Hack [Release]Gateshark2NTR

    I understand what you're saying Nanquitas, yet some people managed to get that piece of code to compile. I should probably ask the author of that cheat, but if you had to guess, what did they do to get a successful build?
  13. K

    ROM Hack [Release]Gateshark2NTR

    Thank you for providing a detailed, readable, and useful response. So, assuming the code you provided runs in Gateshark2NTR, this will split the code up in digestible chunks for the program to read, while in the end will merge it so it functions as one code? I'm totally not confident in writing...
  14. K

    ROM Hack [Release]Gateshark2NTR

    Some cheats (like the all item cheat for Pokémon Sun) are too long to be easily converted using your program. A suggestion I've seen is 'splitting' the cheat. My question is thus; how do I make these cheats readable for Gateway2NTR? An example of a cheat that's too long:
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