Hi
I was curious how easy this game would be to translate since all the text is in ordinary text files, but I'm having trouble figuring out
how the pointer files are built up.
Here's a text example:
and here is the table file for it:
Hoping someone can see some connection between the files
Hi
I've been looking at various games to get to know the different formats and methods used to get what you want from them, and I've been looking at Sigma Harmonics now but I have some questions to people who know more about these things then I do.
First some info about the layout of the rom...
@SylverReZ, I also heard one of the Prince of Persia games was so unfinished that it required the "24/7 online" drm so a puzzle could be done and the game could be finished. And that when the Ubisoft servers were closed the (cracked) game was impossible to finish or something like that
I like that games can be fixed after the fact, hate that it's being abused via beta tests... And DLC... I was a 7800 owner back in the day and loved Impossible Mission, turns out I couldn't beat it because it was actually impossible lol