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    ROM Hack Wizardry DS pointer/table help needed

    Hmmm, not sure really what those table files are for. I left the table file unedited and went ahead and "translated" the beginning dialog. I don't know japanese though so it's google translate and some editing. I thought it would crash but as long as I keep the same amount of lines, it works.
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    ROM Hack Wizardry DS pointer/table help needed

    Here's a shot at how the txt file looks in JWPce: Saving in JWPce ruins the file though, since for some reason it converts spaces to what the game uses for linebreaks or something. ie 000A is turned into 000D 000A. Trying to run the game after this will only give you the first line of text...
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    ROM Hack Wizardry DS pointer/table help needed

    Mmm... I've read that long ago, and I've worked with pointer tables and made a text extractor/inserter with pointer recalculation for another game. I'm just stumped as to how this table worked. But thanks for trying to help And to clarify, these are two separate files, and their entire...
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    ROM Hack Wizardry DS pointer/table help needed

    Hi I was curious how easy this game would be to translate since all the text is in ordinary text files, but I'm having trouble figuring out how the pointer files are built up. Here's a text example: and here is the table file for it: Hoping someone can see some connection between the files
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    ROM Hack Sigma Harmonics

    Unfortunatly I'm not good enough to do any programming/hacking for this game but as TempusC noted I've shown interest in this game and looked into it a lot. Anyone who actually wants to work on it should read my old sigma Harmonics thread where I managed to uncompress text, change it, repack...
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    ROM Hack .cpk file extensions

    @valaquent: In my old thread I wrote down what a lot of the files are. The numbers are from the file names. I did make a program to give most of the files extensions but can't find it, might be for the best though since it wasn't 100% accurate anyways. Most of the files have their magic stamps...
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    ROM Hack .cpk file extensions

    Might want to check my old abandoned thread: Sigma Harmonics Thread And since it was a free download from the official site, I guess I'll give you the Cri tools. If that's somehow against the board rules I'll remove it. CRI Tools Can't really remember what settings I used to unpack and pack...
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    ROM Hack Sigma Harmonics Questions (technical, I guess)

    I've managed to unpack it, change a menu graphic and then repack it and get it to run. Guess I kind of cheated though but the proper solution is way beyond me (turning off decompiling in the arm9). Here's a crappy pic of a crappy "hack" running in no$gba (I know DeSmuME can rotate the screen...
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    ROM Hack Suikoden Tierkreis Undub Infos here

    @manduchu: start new games on both eu and jap versions and save at the first save after the cutscene then compare the files and see what's different. Just a thought, never tried it.
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    ROM Hack Suikoden Tierkreis Undub Infos here

    @djidane535: My instructions is for using the Jap version with EU version Text files in order to get battle voices, because the Eu version doesn't have battle voices. I think this whole thread is starting to get misleading because there are two different ways of undubbing described in here. So...
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    ROM Hack Suikoden Tierkreis Undub Infos here

    @djidane535: I've tried following my own directions for doing this with completely new unpacked roms and these instructions works for me, including getting subtitles to the movies and voices in battles and english text in the game. I really have no clue what's going wrong for you, but I would...
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    ROM Hack Suikoden Tierkreis Undub Infos here

    @Freudian Lemur: Your right, the areatext file should be renamed to the same name as the jap version had, otherwise any pointers to that file would end up pointing to nothing. My fault for skimming on the details there, sorry. And getting the title screen to english seems kind of overboard for...
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    ROM Hack Sigma Harmonics Questions (technical, I guess)

    Control+shift Up allowed me to line them up properly, had only been trying ctrl OR shift +right or left
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    ROM Hack Sigma Harmonics Questions (technical, I guess)

    Hi I've been looking at various games to get to know the different formats and methods used to get what you want from them, and I've been looking at Sigma Harmonics now but I have some questions to people who know more about these things then I do. First some info about the layout of the rom...
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    ROM Hack Suikoden Tierkreis Undub Infos here

    @s2d4: Download the font I linked to there, it will give the hero the same font as the rest of the text. @GreenBanana: Not sure why your picking on s2d4. MC = Main Character, and he's just pointing to the fact that without a modified font the "Hero"s name is in a different font then the rest...
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    ROM Hack Suikoden Tierkreis Undub Infos here

    A quick check on my E version save shows that they are complete mutes in battles. Also, additional info, the Jap version with english text is only 249MB in size, in case someone had trouble with the large size of the Eu version with Jap sound.
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    ROM Hack Suikoden Tierkreis Undub Infos here

    ** Seems it only works with english text files, so if you want to play with any other ** **language you need to follow the instructions on the first page using the european ** **rom as base, meaning you won't get battle voices ** I'm playing with English text in the Jap version and will be in...
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    ROM Hack CrystalTile2(09.01.24)

    In the Hexeditor view, is there any way to insert bytes? Been looking but can't find it. Otherwise it's a great program though Wannya
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    ROM Hack Suikoden Tierkreis Undub Infos here

    nIxx@ Using your tool and running the files through strm2wav (by loveemu) got me ~90 wav files. As Ruri said setting the pointers to 000000 will play the opening song, which IS the first file in the sdat (File_0 with your apps naming). Gonna try and get one of the other files to play by choice...
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    ROM Hack Suikoden Tierkreis Undub Infos here

    Youkai@ I find it interesting to do this, and I'm having fun trying to get it to work ^^ Enarky@ I'm fixing it so the right ppl are saying their lines, but there will be pages without voices since in the e version what was one page of text/voice clip in the jap release was cut into two pages of...