I ported Mummy Maze to the 3DS, some textures require New 3DS. If you see "loading assets for boardsize" wait a few seconds, it isn't frozen. I made it entirely with Azahar so I'm interested in how it runs on real hardware. DSP firmware is needed for sound at file path smdc:/3ds/dspfirm.cdc
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Brand new 3DS homebrew developer here, just about to finish a new port! I've developed this entirely on Azahar, it would be nice to find testers with real hardware to see how it runs.