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  1. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    I want to make a save banner data for the game, what can I do to fix this?
  2. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    Unhandled Exception: System. ArgumentException: Unsupported texture format or dimensions at (wrapper managed-to-native) UnityEngine.NVBanner: SetBanner (UnityEngine.NVBanner*, UnityEngine.Texture2D) at Storage.WriteSaveBannerData (Config bannerCfg) [0x00000] in <filename unknown>:0 I have...
  3. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    my bad 1777670355 May I please use one of your implementation of the UGUI? Cuz the Home button menu runs faster than normal and the GUI texture after exiting the menu gets corrupted in view. 1777683107 Unhandled Exception: System. ArgumentException: Unsupported texture format or dimensions at...
  4. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    ok dokie :) 1777583722 I'm looking at your Pokemon Wii game's assembly C sharp code and I can see that it has Canvas and Sprite components. What Unity version did you really use for this game? Because all I see in the Unity 3.5.6 game engine for 2D UI is GUI layer, GUI texture and GUI text.
  5. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    I'm not talking about the disc channel banner and icon, but the Wii save data version, Big Rush makes the save data by their icon and banner in the game at GlobalDataScript
  6. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    What image format do you need in order for the Wii's Unity engine / player to read the banner and icon image in order to make a save data? I did look at the Big Rush Dance Party's source code though.
  7. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    Will using ntcompress to convert to .zz files for .dlls, levels and load domain executable do any good for the WiiWare build?
  8. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    I try to use unlit/Texture and transperant but doesn't support that 1766625001 Also when the Unity player runs on the Wii, I hate when the home button menu's animations run very fast and I think it's mostly because of 3D related or something
  9. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    I attempted to compile a custom project to a ELF using the RVL SDK, then to a DOL, then built a WAD. Change the date to February 6, 2012 before you install the CodeWarrior for the Wii and the license as well and your project will start to compile to a ELF. But the WAD failed to load, then I used...
  10. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    I have a bunch of 3D of textures in Resources with most of their import settings set to: Texture type < Texture Alpha from Grayscale < false Wrap mode < Repeat Fliter mode < Bilinear Ansio level < 1 Max size < 1024 Format < compressed Most of the materials don't have a texture and their shader...
  11. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    When I pressed the home button, the home button menu runs very fast instead of in a normal speed
  12. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    And how did you decompile a WiiWare version of a Unity game, may I ask?
  13. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    Is there a way to convert from an NDEV to a retail WAD, disc, DOL or ELF using the SDK? 1764398733 Also, Frogger: Hyper Arcade Edition, Let’s Create! Pottery, Zombii Attack, Inkub, Anima: Ark of Sinners Are the next WiiWare games that were built using Unity.
  14. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    You still need to modify post process for the Wii player script.
  15. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    I modified the Unity Editor script / DLL from the location of the Editor at the Data folder
  16. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    Do these need to contain files inside these?: BuildTools/ - Data/ - DVD/ - unity-disk/ - unity-wiiware/ 1763432791 I got the disk part to build successfully for Unity 3.5.6 myself
  17. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    I get no files in C:\Users\[USERNAME]\Documents\testu\Build, yes I copied the files from C:\Users\[USERNAME]\Downloads\base [Big Time Rush - Dance Party]\DATA\files to C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\WiiPlayer I have these pasted: C:\Program Files...
  18. _RedFire

    Hacking Homebrew Tutorial How to make a game in Unity Engine for Nintendo Wii on Windows WITHOUT the SDK for newbies

    My guess is that the RVL SDK that comes with the Wii SDK that is on the Internet is only for the NDEV Wii, not retail Wii.