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Mama Dizzys
Mama Dizzys
3 is alright, highs and lows but to a lesser extent than 2... and the lows are a little too often

midir was genuinely so horrendous that that thing gaslit me into genuinely questioning if i had ever actually enjoyed a dragon fight in the series, whoever created that thing from the dark fucked up recesses of their mind, reveal yourself NOW
Mama Dizzys
Mama Dizzys
1 sucks mechanically and is more of a survival game than the rest of the series and is often hard just for the sake of being hard which to me is painfully unfun and just bad game design in general, but the music and aesthetic are on a whole different tier above the rest

the DLC was awful, the ariamas one, no one nor the game told me you GET FORCED INTO NG+ UPON BEATING THE FINAL BOSS so i didnt try the other
Mama Dizzys
Mama Dizzys
demon souls is actually really fun... usually. when it's not fun it's REALLY not fun, but i love the episodic/level based format and it feels like the most natural interpretation of what i think of when i hear "soulslike"
Mama Dizzys
Mama Dizzys
sekiro is pretty good but it's a way different flavor of game, and feels like they were 50% great at teaching you basic mechanics and just straight up forgot to teach you the other 50%

also the combat is basically focused on studying and memorizing every single enemy in the game, which i personally hate but i've been finding ways to outsmart the game rather than the enemies which has been much more fun for me
Mama Dizzys
Mama Dizzys
elden ring is my favorite but it isn't a souls game, it's more like skyrim than anything. the only reason people call it a souls game is because it becomes one if you have the weirdly common toxic trait of being really stubborn to the point that you refuse to even learn basic lessons the game teaches you and end up just turning the open world game into a linear experience anyways because you do not want to walk away