Hacking VitaCheat/FinalCheat Database

RikuNoctis

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There's 2 versions of z05, one for 3.60 and one for 3.65. Since you say you're using sd2vita, I noticed you don't have a gamesd.skprx in your kernel so you may have set up your sd2vita wrong. This is my config.txt if you want to get an idea
He/she has storagemgr.skprx there, so he/she doesn't need gamesd, which is technically inferior and it still has bugs with some Mai dumps and some vitamin plugins (assuming people still use Mai dumps, that is).

I don't think the priority is the issue though; I have it just like that and my Vita can read the SD card and run games with both mounting points if I want it to. I'm inclined to think it's the version used; a lot of people report that vitacheat doesn't work at first but it eventually does when they change it for one of the previous ones.
 

iabutadillpickle

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so i tried editing some values in WOFF; is any else experiencing visual bugs? (like the teleport gate and save point dont have shining animations, status effect and imprism animations are not clearly indicated?)
 

monodevil

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How did you install it? If I recall correctly, that's a license mismatch error code.
Well I downloaded the compatibility pack from NPS Browser and it made a repatch folder with the game ID inside. I moved game ID folder that was inside the repatch folder to my vita's since I already had the repatch.skprx and its folder installed and working. I deleted the game license so I can reinstall the game by refreshing and the update license so my vita can detect the DC's update. Once my vita detected a game update, I then downloaded the update like normally. Then after installing the game update, once I start the game it would crash.

So yeah it might be something to do with the license, I did something to one of the the game's licenses(I messed with multiple ones). I was trying to reinstall and remove all the dlc and previous updates without deleting my save. I probably messed something up there. The game works fine when I remove the compatibility pack from my repatch folder, same for when I remove the update and its license.
 

eighthdayregret

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Well I downloaded the compatibility pack from NPS Browser and it made a repatch folder with the game ID inside. I moved game ID folder that was inside the repatch folder to my vita's since I already had the repatch.skprx and its folder installed and working. I deleted the game license so I can reinstall the game by refreshing and the update license so my vita can detect the DC's update. Once my vita detected a game update, I then downloaded the update like normally. Then after installing the game update, once I start the game it would crash.

So yeah it might be something to do with the license, I did something to one of the the game's licenses(I messed with multiple ones). I was trying to reinstall and remove all the dlc and previous updates without deleting my save. I probably messed something up there. The game works fine when I remove the compatibility pack from my repatch folder, same for when I remove the update and its license.
Sounds like moving the files might have caused issues. The only game I use compatibility packs for is Chronus Arc (requires 3.69, I'm on 3.68 and bought it and couldn't play it at first), and what I did was set up repatch like normal, installed the compatibility pack through PKGJ and just left everything alone.
Sounds like repatch might not be finding the files when you try to start the game. You might give the new version of repatch that was just released a try. It "searches" for stuff in different locations.
 
Last edited by eighthdayregret,

Samueladi

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Nope, the vitacheat menu should appear instantly upon pressing L + Right (D-Pad).

Try with another version and see if it works.

Hi! Apparently My Vita is 3.60 LMAO, My bad though. I forgot to check my vita version before posting here (stupid me). After changing to Vitacheat z05 for 3.60 it works like a charm. Thank you very much and sorry for all the troubles :(

Are you sure you're using Vita cheats z05 for 3.65 and followed the instructions?

http://www.codemasters-project.net/...vita/3585-ps-vitacheat-z05-for-enso-3-65-only

There's 2 versions of z05, one for 3.60 and one for 3.65. Since you say you're using sd2vita, I noticed you don't have a gamesd.skprx in your kernel so you may have set up your sd2vita wrong. This is my config.txt if you want to get an idea

# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd.skprx
ur0:tai/nonpdrm.skprx
ur0:tai/repatch.skprx
ur0:vitacheat/vitacheat.skprx
ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
ur0:tai/udcd_uvc.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx

Also note that the order can also cause things to not work, some stuff just need to boot up before the other.

Yeah, got it working! Thank you very much! So sorry for all the troubles :(
 

Gamerxxx

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I am looking for someone who can help me in the edition of the saved game of sword art online: hollow realization 3.20 for ps vita, any question I am willing to share my progress.
 

monodevil

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Man people weren't kidding about how bad it was looking for pointers on the Vita. I can't seem to find anything on Gold searching my Dragon's Crown dumps in Temar. I've expanded about as many lines as I could(or felt like) and still no greens. I'm not sure if I either searched in game wrong or if I'm not giving Tempar the right information.
 

Smoker1

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Man people weren't kidding about how bad it was looking for pointers on the Vita. I can't seem to find anything on Gold searching my Dragon's Crown dumps in Temar. I've expanded about as many lines as I could(or felt like) and still no greens. I'm not sure if I either searched in game wrong or if I'm not giving Tempar the right information.
Yeah, going to love it when everyone finally knows how to find Codes like they have on Speedfly.
 

eighthdayregret

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Man people weren't kidding about how bad it was looking for pointers on the Vita. I can't seem to find anything on Gold searching my Dragon's Crown dumps in Temar. I've expanded about as many lines as I could(or felt like) and still no greens. I'm not sure if I either searched in game wrong or if I'm not giving Tempar the right information.
Could also be that the range isn't big enough. You wouldn't think that the Vita would load 256+MB of data, but Dead Nation's values can be in the 91000000+ range during searches.
Could also be that, between updates, they changed how values work. Money could have gone from normal hex to 32- or 64-bit float values, and God knows how the skill points even operate.
Dragon's Crown has been pretty challenging even since people started messing with it on PS3, before cheating on Vita was even an option. Even just editing the PS3 save can be a f**king nightmare.
I'd say make your searches bigger, and when looking for pointers, increase the range (?) or whatever in TempAR. The value in the text box that say 0x1000, I believe. And make sure to include negative results, as well.
 

RikuNoctis

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I am looking for someone who can help me in the edition of the saved game of sword art online: hollow realization 3.20 for ps vita, any question I am willing to share my progress.
If you need someone to test things I can help. I have the cartridge of the game and haven't played it yet so it could be a nice incentive to play it even though I would need to rush the story and check everything up to the last update (this game is known to have a lot of updates and changes, because of DLC and other stuff).

Anyway, if you need someone to test things and the like, I can help.
 

iv2b

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I've been fiddling with dragon's crown, both european and american versions, the existing cheat codes are indeed outdated.
I've gotten score and gold to work by just looking for their values, but i haven't been able to touch skill points or items yet.
If i change skill points then the moment i change zones (as in enter tavern/guild/castle/anything really) i get a crash, while i just couldn't find much with the items.

It appears that the address for score changes every time, as i tried to save it and noticed that the right address was different after relaunching the game.

I'd love some way to add skill points and some way to edit or "generate" items.
 

monodevil

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Could also be that the range isn't big enough. You wouldn't think that the Vita would load 256+MB of data, but Dead Nation's values can be in the 91000000+ range during searches.
Could also be that, between updates, they changed how values work. Money could have gone from normal hex to 32- or 64-bit float values, and God knows how the skill points even operate.
Dragon's Crown has been pretty challenging even since people started messing with it on PS3, before cheating on Vita was even an option. Even just editing the PS3 save can be a f**king nightmare.
I'd say make your searches bigger, and when looking for pointers, increase the range (?) or whatever in TempAR. The value in the text box that say 0x1000, I believe. And make sure to include negative results, as well.
That makes sense, guess I'll try for bigger dumps then. I've tried with and without negatives and I've tried 0x1000 and 0x9000 maximum offsets, so I'll see what bigger dumps will get me. I think maximum offsets is the only thing I haven't yet grasped, the guides didn't really go much into that.
A3uIFno.jpg

Strange enough, I have managed to find lots of greens addresses for current HP but none of them seemed to work. I only managed to get 2 working but they both ended up changing when I restarted the game but I kind of feel like I'm getting the hang of it.

Tip for Dragon's Crown since I have made codes for it.

The numbers you see ingame are a lie.
Well that doesn't make me feel any better.:nayps3:


I've been fiddling with dragon's crown, both european and american versions, the existing cheat codes are indeed outdated.
I've gotten score and gold to work by just looking for their values, but i haven't been able to touch skill points or items yet.
If i change skill points then the moment i change zones (as in enter tavern/guild/castle/anything really) i get a crash, while i just couldn't find much with the items.

It appears that the address for score changes every time, as i tried to save it and noticed that the right address was different after relaunching the game.

I'd love some way to add skill points and some way to edit or "generate" items.
Yeah Dragon's Crown is one of those games where the address changes very often and since it updated not long ago, any old codes you find aren't going to work anymore. You'll have use a different search method that involves several memory dumps and a program to read the dumps like I've been doing.

I have though fiddle with the skill points on the base version of the game in the past by searching for it myself, even though the address changes skill points were pretty easy to find. Just do a normal search(I think I did either 8bit or16bit) like you would any other codes and increase or decrease your skill points(I think I saved up like 4 or 5 skill points before I got my final results) and search again until you're down to like, I think it was like 6 or 7 lines, then test each one by increasing the address by 1 digit. You have to be really careful thought whenever you test a code in Dragon's Crown. If one of those 6 or 7 lines isn't the right code, always been sure to change it back to its original number otherwise you can really break something. I remember testing out one of my skill point search results and I ended up changing my Amazon into a Fighter when I didn't change the address back, just by increasing a address by 1 digit.

But this was all on the base version of the game though, so I don't know if something changed on the updated version of Dragon's Crown. I haven't messed with my Vita or DC in some days now, doing other stuff but I'll get back to learning and playing around with pointers either today or tomorrow though.
 

iv2b

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Yeah Dragon's Crown is one of those games where the address changes very often and since it updated not long ago, any old codes you find aren't going to work anymore. You'll have use a different search method that involves several memory dumps and a program to read the dumps like I've been doing.

I have though fiddle with the skill points on the base version of the game in the past by searching for it myself, even though the address changes skill points were pretty easy to find. Just do a normal search(I think I did either 8bit or16bit) like you would any other codes and increase or decrease your skill points(I think I saved up like 4 or 5 skill points before I got my final results) and search again until you're down to like, I think it was like 6 or 7 lines, then test each one by increasing the address by 1 digit. You have to be really careful thought whenever you test a code in Dragon's Crown. If one of those 6 or 7 lines isn't the right code, always been sure to change it back to its original number otherwise you can really break something. I remember testing out one of my skill point search results and I ended up changing my Amazon into a Fighter when I didn't change the address back, just by increasing a address by 1 digit.

But this was all on the base version of the game though, so I don't know if something changed on the updated version of Dragon's Crown. I haven't messed with my Vita or DC in some days now, doing other stuff but I'll get back to learning and playing around with pointers either today or tomorrow though.

I've been able to find the 6-7 addresses as well, however if i change any of them (one at a time) the grame crashes when changing zone (as i mentioned earlier), i guess i could try with 16 and 8 bit searches.

If you find some insight on how to find & edit skill points and/or items do let us know. :)

*edit*

No luck at all with 8/16 bit.
Freezing the skill point values without changing them doesn't stop them from being spent and also cause a crash (same as before).
 
Last edited by iv2b,

eighthdayregret

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That makes sense, guess I'll try for bigger dumps then. I've tried with and without negatives and I've tried 0x1000 and 0x9000 maximum offsets, so I'll see what bigger dumps will get me. I think maximum offsets is the only thing I haven't yet grasped, the guides didn't really go much into that.
A3uIFno.jpg

Strange enough, I have managed to find lots of greens addresses for current HP but none of them seemed to work. I only managed to get 2 working but they both ended up changing when I restarted the game but I kind of feel like I'm getting the hang of it.


Well that doesn't make me feel any better.:nayps3:



Yeah Dragon's Crown is one of those games where the address changes very often and since it updated not long ago, any old codes you find aren't going to work anymore. You'll have use a different search method that involves several memory dumps and a program to read the dumps like I've been doing.

I have though fiddle with the skill points on the base version of the game in the past by searching for it myself, even though the address changes skill points were pretty easy to find. Just do a normal search(I think I did either 8bit or16bit) like you would any other codes and increase or decrease your skill points(I think I saved up like 4 or 5 skill points before I got my final results) and search again until you're down to like, I think it was like 6 or 7 lines, then test each one by increasing the address by 1 digit. You have to be really careful thought whenever you test a code in Dragon's Crown. If one of those 6 or 7 lines isn't the right code, always been sure to change it back to its original number otherwise you can really break something. I remember testing out one of my skill point search results and I ended up changing my Amazon into a Fighter when I didn't change the address back, just by increasing a address by 1 digit.

But this was all on the base version of the game though, so I don't know if something changed on the updated version of Dragon's Crown. I haven't messed with my Vita or DC in some days now, doing other stuff but I'll get back to learning and playing around with pointers either today or tomorrow though.

I've been able to find the 6-7 addresses as well, however if i change any of them (one at a time) the grame crashes when changing zone (as i mentioned earlier), i guess i could try with 16 and 8 bit searches.

If you find some insight on how to find & edit skill points and/or items do let us know. :)

*edit*

No luck at all with 8/16 bit.
Freezing the skill point values without changing them doesn't stop them from being spent and also cause a crash (same as before).
I have a couple theories...
For HP, either multiple pointers, or multi-level pointers, or both.
For skill points, there's probably two parts. One code for how many you have, and one for how many you've used. That would explain why you can't go over the maximum number of skill points with codes and have them work. Since you can manually edit skill levels and they'll save (at least in the version @Roah made his codes for), that tells me that the skills points are independent of skill levels. So when trying for a skill point code, it might behoove one to search for a decreasing value, as well as an increasing one.
 

iv2b

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I have a couple theories...
For HP, either multiple pointers, or multi-level pointers, or both.
For skill points, there's probably two parts. One code for how many you have, and one for how many you've used. That would explain why you can't go over the maximum number of skill points with codes and have them work. Since you can manually edit skill levels and they'll save (at least in the version @Roah made his codes for), that tells me that the skills points are independent of skill levels. So when trying for a skill point code, it might behoove one to search for a decreasing value, as well as an increasing one.

That doesn't seem to be the case: i've been testing with a level 35 dwarf, 3 points spent.
I look for 3, spend a point, look for 4, zero results. Tried with 8, 16 and 32 bits.
Same issue arises if only considering dwarf or common skills.

I've tried a fuzzy search too, starting with unknown value then looking for ">n" after spending n points at a time, no luck.
The fuzzy search takes ages and after 5 searches it still had an enormous number of values left, maybe i did something wrong there.

I wonder if i could open my EU 1.09 save with the US 1.06 version or if that wouldn't work.
If it works i could just copy my save over, edit it with the working codes, then move it back.

Otherwise i wouldn't know how to edit skills or item with vitacheat's search functionality alone.
 

eighthdayregret

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That doesn't seem to be the case: i've been testing with a level 35 dwarf, 3 points spent.
I look for 3, spend a point, look for 4, zero results. Tried with 8, 16 and 32 bits.
Same issue arises if only considering dwarf or common skills.

I've tried a fuzzy search too, starting with unknown value then looking for ">n" after spending n points at a time, no luck.
The fuzzy search takes ages and after 5 searches it still had an enormous number of values left, maybe i did something wrong there.

I wonder if i could open my EU 1.09 save with the US 1.06 version or if that wouldn't work.
If it works i could just copy my save over, edit it with the working codes, then move it back.

Otherwise i wouldn't know how to edit skills or item with vitacheat's search functionality alone.
I believe you could.. I dunno what the exact name of the data file is, but if you open the folder decrypted in VitaShell, you should just be able to copy that file out, then do the same with the US version and copy over the same file.
 

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