Let me save you the suspense; the Switch 2 won't get hacked

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First off: outside of very early firmwares, the original Switch doesn’t have any exploitable kernel bugs.
Hello future time traveler, you probably should have shared more useful information that would have benefitted mankind instead of this basically pointless statement
 
If there was anything worth playing on Switch II I would play it. I have mine sitting at launch firmware because there are no games I want to play. They even messed up Gamecube emulation, which I can easily play elsewhere.
To be honest, there wasn't even a killer app for the Switch 1. I was able to play all the games, but they are mostly mediocre at best. Nintendo doesn't make games for adults. Even the WiiU which had almost no games, at least had the Wonderful 101 and Pikmin 3 which is better than anything on the switch.
 
If there was anything worth playing on Switch II I would play it. I have mine sitting at launch firmware because there are no games I want to play. They even messed up Gamecube emulation, which I can easily play elsewhere.
To be honest, there wasn't even a killer app for the Switch 1. I was able to play all the games, but they are mostly mediocre at best. Nintendo doesn't make games for adults. Even the WiiU which had almost no games, at least had the Wonderful 101 and Pikmin 3 which is better than anything on the switch.
I know that yours is the most popular opinion, but to be honest I've bought two Switch 2 since launch (one for me, one for me nephews) and both of them are seeing plenty of usage.

I've not touched my PS5 in years, but I still play mostly on PC/Steam and on Switch; and to be honest I find the switch 2 pretty perfect to play when traveling on an ICE train, it is very slim and light making it very comfortable to carry and place around, and it fits and stays wonderfully put on the ICE seat fold table.

I play quite a bit on the switch 2. Which games? Well mostly Switch 2 editions, also available in some shape on the switch 1: Kirby, Trails in the Sky, Bananza, and Silksong are the last ones I've been playing.

Again, I know mine is not the popular opinion, but people like me do exist and they're are probably not the most vocal out there in the Internet.
 
I know that yours is the most popular opinion, but to be honest I've bought two Switch 2 since launch (one for me, one for me nephews) and both of them are seeing plenty of usage.

I've not touched my PS5 in years, but I still play mostly on PC/Steam and on Switch; and to be honest I find the switch 2 pretty perfect to play when traveling on an ICE train, it is very slim and light making it very comfortable to carry and place around, and it fits and stays wonderfully put on the ICE seat fold table.

I play quite a bit on the switch 2. Which games? Well mostly Switch 2 editions, also available in some shape on the switch 1: Kirby, Trails in the Sky, Bananza, and Silksong are the last ones I've been playing.

Again, I know mine is not the popular opinion, but people like me do exist and they're are probably not the most vocal out there in the Internet.
Nintendo always releases a new game every month. It has been releasing games on a monthly basis since 2017 (Switch 1 release date).

Just before the end of the year we will have the new Hyrule Warriors: Age of Imprisonment, Kirby Air Riders, and the best version of Metroid Prime. This is in addition to Mario Kart World and Donkey Kong Bananza.

I don't know why people expects hundreds of new games from Nintendo day one, when no other company publishes as much first party games as Nintendo.

They are just trying to feel good about not having a hacked system.
 
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I know that yours is the most popular opinion, but to be honest I've bought two Switch 2 since launch (one for me, one for me nephews) and both of them are seeing plenty of usage.

I've not touched my PS5 in years, but I still play mostly on PC/Steam and on Switch; and to be honest I find the switch 2 pretty perfect to play when traveling on an ICE train, it is very slim and light making it very comfortable to carry and place around, and it fits and stays wonderfully put on the ICE seat fold table.

I play quite a bit on the switch 2. Which games? Well mostly Switch 2 editions, also available in some shape on the switch 1: Kirby, Trails in the Sky, Bananza, and Silksong are the last ones I've been playing.

Again, I know mine is not the popular opinion, but people like me do exist and they're are probably not the most vocal out there in the Internet.
It's still very early in the systems life, so games will come, i'm just not holding my breath any exclusives will blow me away ... or ever get the a price point where I would buy them it has upgraded versions of the massive switch library. I think it will most likely be a solid system eventually. There is a hype that comes with a new system, where you may buy and play games you normally wouldn't and enjoy them. You can emulate any multiplat for switch 2 performance, so it's really a matter of exclusives and the overall quality of the console. I might be playing more on the switch 2 if it had an oled screen or the ergonomics were a bit better.
I'm of the opinion the PS5 and Xbox are redundant machines. If this is your hobby you need a PC. I picked up a launch switch II for CFW, but if it never happens I doubt i'll trade it in, i'll probably only ever buy 4 or 5 games for it though.
 
Yeah...probably he is right i don't expect it any time soon they went full crazy after SW 1 got hacked completely
 
Nintendo is spending extra time and effort to future-proof the Switch 2. For example, the encryption that is used is NOT the RSA algorithm that's commonplace, but a lot more obscure algorithm that's proven to be immune to quantum computers.

Not even RSA has been broken yet. Do you really think that this specific post-quantum encryption algorithm will be broken anytime soon?

I guess that a vulnerability might be discovered sometime in the future, but I'm really not holding my breath given the extra lengths Nintendo's going to for properly securing the console against exploits.

And remember: Fuseé-Geleé was almost entirely the fault of nVIDIA, not Nintendo.

Proven immune to quantum computers? What quantum computers? We don't have any true functional quantum computers yet.
 
This post doesn't make any sense obviously Nintendo would patch a known exploit for a new console. That's like saying because DS flashcarts got patched when the DSi came out that DSi-compatible flashcarts could never exist.

The reason that there weren't any Switch 1 full software exploits was because like 20 million switches didn't ever need a full software exploit. RCM required reverse engineering of recovery mode to inject unsigned code, but there was an unpatchable entry method in the hardware

Do you mean during the life cycle of the Switch 2 or just ever?? Sure security researches might not discover an exploit within the next 10 years, but someone will find something someday
 
This post doesn't make any sense obviously Nintendo would patch a known exploit for a new console. That's like saying because DS flashcarts got patched when the DSi came out that DSi-compatible flashcarts could never exist.

The reason that there weren't any Switch 1 full software exploits was because like 20 million switches didn't ever need a full software exploit. RCM required reverse engineering of recovery mode to inject unsigned code, but there was an unpatchable entry method in the hardware

Do you mean during the life cycle of the Switch 2 or just ever?? Sure security researches might not discover an exploit within the next 10 years, but someone will find something someday
The reason there's no full software exploit on the Switch 1 is because nintendo patched every exploit that was discovered. And trust me, they were a few kernel exploits early in the switch 1 life time
 
First off: outside of very early firmwares, the original Switch doesn’t have any exploitable kernel bugs. There are entry points, but nothing that hands you a full custom firmware. So why does hacking still happen? Because Nvidia screwed up.

Early Switch units became infamous because a simple hardware trick could get you into the device. That “paper-clip” entry point wasn’t some accidental miracle: the Tegra X1 has a recovery mode Nintendo and Nvidia actually use for servicing and flashing. Hackers found two big problems there: recovery mode didn’t check how big a payload was (so it could overflow), and memory wasn’t cleared. Those flaws let attackers run code at the very earliest stage, before Nintendo’s software even starts, and it was devastating. Nintendo fixed it in later chips and changed the USB stack, so that particular exploit (RCM) is a non-starter on newer hardware and won’t be coming back on Switch 2.

The other big class of attacks is voltage glitching. The idea is simple: briefly disturb the CPU’s power so it skips an instruction, and if you hit the right instruction, you can skip crucial checks like signature verification. That’s why early modchips could halt the CPU, inject their own boot code, and then glitch the power at just the right moment to bypass signed checks, essentially re-creating the powerful chain that RCM enabled. With the T239 platform, though, Nvidia and Nintendo put a lot of engineering into stopping both RCM-style problems and glitching.

Software exploits look unlikely, NS2 uses the same kernel and firmware lineage as NS1, and RCM-style bugs aren’t present on T239. Voltage glitching faces two major, practical hurdles. The first is dual-core lockstep: two cores run the same instructions and a comparator checks they match. If one core is fudged, the chip notices and locks down. To beat that you’d need to glitch both cores simultaneously with extreme precision, not easy and not reliable. The second is that the boot/power-management processor is now explicitly untrusted on NS2: anything you could do on that processor won’t let you initialize the rest of the system. You might be able to dump something interesting, but it won’t get you to a usable custom firmware.

That basically leaves two other, much harder targets: NVRISCV (Nvidia’s mostly undocumented security processor) and CCPLEX, the cluster of CPU cores themselves. NVRISCV was designed to resist glitching and to be a sealed black box; attacking it would be like finding a needle in a haystack. CCPLEX attacks would be thwarted in theory by firmware updates and other protections. In short, there’s no obvious silver bullet for NS2, whatever breaks it is likely to be far more sophisticated than what we saw with the 360 hypervisor.

Here is a video from NVIDAI where they talk about this:


lots of words to end up writing something wrong and showing how clueless you are. Funny....
Post automatically merged:

NS2 has already been hacked, so the authors aren't making anything public because they don't want any legal issues.
No it hasnt and not they arent
 
Ugh. Why are noobs and casuals making threads? What's this 'my dad works at nintendo' dude even spouting? When was this type of person allowed an opinion?
Can I raise a petition to lock this thread and ban the thread creator?
Sure, you're dunking on him, but he's basically wasting your time, guys. And wasted mine for thinking it'd be any actual info in reading this thread, not his 'big daddy company x oc self-insert' fanfiction.
 
Ugh. Why are noobs and casuals making threads? What's this 'my dad works at nintendo' dude even spouting? When was this type of person allowed an opinion?
Can I raise a petition to lock this thread and ban the thread creator?
Sure, you're dunking on him, but he's basically wasting your time, guys. And wasted mine for thinking it'd be any actual info in reading this thread, not his 'big daddy company x oc self-insert' fanfiction.
I say you ought to know better than clicking the thread after nine years on the forum.
 
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First off: outside of very early firmwares, the original Switch doesn’t have any exploitable kernel bugs. There are entry points, but nothing that hands you a full custom firmware. So why does hacking still happen? Because Nvidia screwed up.

Early Switch units became infamous because a simple hardware trick could get you into the device. That “paper-clip” entry point wasn’t some accidental miracle: the Tegra X1 has a recovery mode Nintendo and Nvidia actually use for servicing and flashing. Hackers found two big problems there: recovery mode didn’t check how big a payload was (so it could overflow), and memory wasn’t cleared. Those flaws let attackers run code at the very earliest stage, before Nintendo’s software even starts, and it was devastating. Nintendo fixed it in later chips and changed the USB stack, so that particular exploit (RCM) is a non-starter on newer hardware and won’t be coming back on Switch 2.

The other big class of attacks is voltage glitching. The idea is simple: briefly disturb the CPU’s power so it skips an instruction, and if you hit the right instruction, you can skip crucial checks like signature verification. That’s why early modchips could halt the CPU, inject their own boot code, and then glitch the power at just the right moment to bypass signed checks, essentially re-creating the powerful chain that RCM enabled. With the T239 platform, though, Nvidia and Nintendo put a lot of engineering into stopping both RCM-style problems and glitching.

Software exploits look unlikely, NS2 uses the same kernel and firmware lineage as NS1, and RCM-style bugs aren’t present on T239. Voltage glitching faces two major, practical hurdles. The first is dual-core lockstep: two cores run the same instructions and a comparator checks they match. If one core is fudged, the chip notices and locks down. To beat that you’d need to glitch both cores simultaneously with extreme precision, not easy and not reliable. The second is that the boot/power-management processor is now explicitly untrusted on NS2: anything you could do on that processor won’t let you initialize the rest of the system. You might be able to dump something interesting, but it won’t get you to a usable custom firmware.

That basically leaves two other, much harder targets: NVRISCV (Nvidia’s mostly undocumented security processor) and CCPLEX, the cluster of CPU cores themselves. NVRISCV was designed to resist glitching and to be a sealed black box; attacking it would be like finding a needle in a haystack. CCPLEX attacks would be thwarted in theory by firmware updates and other protections. In short, there’s no obvious silver bullet for NS2, whatever breaks it is likely to be far more sophisticated than what we saw with the 360 hypervisor.

Here is a video from NVIDAI where they talk about this:


While most of this is probably true, these posts are pretty pointless for the most part.
The only thing they can do is give a better technical overview and adjust hopes but in the end, nobody (including Nintendo, Nvidia and you) knows, whether a mistake has been made soft- or hardware-wise and if so, when a hacker stumbles upon it. It could happen tomorrow or in 20 years. It may as well happened 3 months ago and someone is silently working on it but waiting for whatever reason to release (or even tease) it publically yet.

tl;dr: Speculation. Nobody knows if and when the S2 gets hacked.
 
Ugh. Why are noobs and casuals making threads? What's this 'my dad works at nintendo' dude even spouting? When was this type of person allowed an opinion?
Can I raise a petition to lock this thread and ban the thread creator?
Sure, you're dunking on him, but he's basically wasting your time, guys. And wasted mine for thinking it'd be any actual info in reading this thread, not his 'big daddy company x oc self-insert' fanfiction.
these are always the best threads though


Code:
The first ever community made Nintendo Switch 2 jailbreak, now before everyone saying this is to good to be true you would be correct I do not have the set of skills the rest of the community has and that’s why I’m making this post. I need your help. Not one single person can make a jailbreak alone but if we have a whole team I think we can get it done be the beginning of 2026

What we need from the community:

Developers: requires a computer and a switch 2 and the knowledge for programming

Beta testers: a switch 2 that you are willing to brick and a PC

Experimenters: a Switch 2 and anything do whatever you can to make it do what it’s not supposed to do.

To help with the project go to our GitHub
 

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