So I tested the paths "sd :/", "sd :/ nand /", "usb1 :/" and "usb1 :/ nand /" for "Nand Emu Path" and the modes "Partial" (leaving USB Loader GX create the missing files in the NAND's folder) and "Full" (after a dump of the NAND). I launch the same game every time and in every cases, the save is...