Xeraser's latest activity

  • Xeraser
    This codes are fantastic. It looks great on my New 3DS! If you'r looking aligment codes for SMTIV, i made some a while ago. Also posted a few other codes that i though it might be helpfull. For SMTIVA, i never cared about the aligment, cause you...
  • Xeraser
    I don't know how to translate CE addresses into 3DS cheats but I know what my alignment is right now, the next time I get a choice I'll post the address for the value and someone smarter than me can figure out the rest.
  • Xeraser
    It's probably not super noticeable on a non-XL 3DS but it's definitely one of those things you can't unsee once you notice. Who knows how many other 3DS games are this bad, even the Pokémon games at 10xIR weren't this headache-inducing.
  • Xeraser
    Can't believe it took me this long to find this. Just so happened to run into this right as I'm trying to reverse engineer the sprite animation routine for Apocalypse for the shits and giggles. Not sure if these have been tested on hardware, so...
  • Xeraser
    It's kind of embarrassing how bad it looks on real hardware without the code. What were they thinking?
  • Xeraser
    Works like a charm, here are some examples from IV at 6x IR. Normal No ghosting No ghosting, no bloom
    • azahar_zhdZWPRo5T.png
    • azahar_l9BEUgcs0P.png
    • azahar_V3QYTSTEGQ.png
  • Xeraser
    [SMT IV:A Ghosting Fix USA/EUR] 00283C8C EEB01A43 00283C90 EEB00A61 00283C98 EEF02A43 00283C9C EEF00A42 [SMT IV:A Ghosting fix + Bloom Removal USA/EUR] 0013CB90 E3A00000 0013CB94 E12FFF1E 0013CD7C E3A00000 0013CD80 E12FFF1E [SMT IV Ghosting Fix...