Recent content by uomoartificiale

  1. U

    To all previous or current users of iPodLinux permalink

    Hi guys, annoyingcalc reached to me and I tracked back this thread. I found the 0.2 version with audio support. My iPod broke some times ago and i cannot test if this version is working properly nor do I still have the build environment correctly setup to build it. I post here links to the v0.2...
  2. U

    Homebrew [TUTORIAL] Recover DSiWare/3DSWare after a system format.

    Could someone dump the EU ve4sion, please?
  3. U

    Hacking Working ScummVM DS build for 3DS!

    Added DSTwo plugins to the first post.
  4. U

    Hacking Supercard DStwo plug-ins

    Hi. I've recently compiled a version of scummvmDS that actually works with the 3DS. The thread where you can download the build is here. I just switched to a DSTwo, so I created the plugins for all the scummvmDS engines (a-k) included: ScummVMDS Plugin | Program I know a plugin already...
  5. U

    Hacking Working ScummVM DS build for 3DS!

    I don't think that scummVM is capable of running that game, even the last SVN. Let's try dropping a few lines on the scummvm forum and see if any of the developers listed in the mohawak page (http://wiki.scummvm....ndex.php/Mohawk) has an estimated time for it to work. Surely it won't work on...
  6. U

    Hacking Working ScummVM DS build for 3DS!

    not according the official scummVM compatibility list. At least at this moment: there's a WIP engine in the scummvm svn trunk (http://wiki.scummvm....ndex.php/Mohawk) that is supposed to run Myst and possibly Riven. so they are at least considering support for the future. _____________________...
  7. U

    Hacking Working ScummVM DS build for 3DS!

    I updated the first post with new builds with libMAD support. Again, you should be OK downloading the 1.2.1 version (I reccomend that), but I compiled a 1.4.1 build just because it can turn out to be useful if someone is stuck with a bug in a game. Judging from the official scummvm compatibility...
  8. U

    Hacking Working ScummVM DS build for 3DS!

    I managed to build libmad using the latest devitARM. I'm currently compiling 1.2.1, I will post it in a couple of hours. Could anyone confirm that the touchscreen is working correctly? is there any difference with the standard DS version? For the one in need of a prebuilt libmad library here's...
  9. U

    Hacking Working ScummVM DS build for 3DS!

    yep, I saw that. Then I suppose the 1.2.1 we see around is built on the official 1.2.1 sources from sourceforge. Also, the scummvm buildbot compiles a nightly build: http://buildbot.scummvm.org/builds.html which is totally broken. I'll try to find that library inside nintendomax, thanks for...
  10. U

    Hacking Working ScummVM DS build for 3DS!

    back on topic... ;) does anyone has a libmad.a library compiled for nds? I'm really struggling to have it compile under devkitPro. @anotherworld. Did you compile the scummVM 1.2.1 binaries posted on the download section with MAD support? could you provide some info on how the hell did you...
  11. U

    Hacking Working ScummVM DS build for 3DS!

    That's what I tought too. On the emulator touchZ1 returns 256 while clicking on the screen. I don't have a ds to check what values are registered on real hardware. At least for scummvm games, any information other than the screen coordinates seems superfluous. As I said, I actually don't know if...
  12. U

    Hacking Working ScummVM DS build for 3DS!

    I initially thought that a more recent revision of the source could have fixed the issue (why re-invent the wheel?). So I went on and checked out the last svn and compiled. the issue was still there and the build was messy and unstable. So I rolled back to the official 1.4.1 sources from the...
  13. U

    Hacking Working ScummVM DS build for 3DS!

    update: I added a build of 1.2.1 and 1.4.1 with MAD support (MP3 and talkie support) plus instructions about libmad update: now I have a DSTwo. I added a package with the DSTwo plugins in the download section. First post here. ;) Here's two builds of scummVM DS especially compiled for 3DS...
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