Recent content by tps2d

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    Hacking Compiling WBFS on Mac OS X

    smk2: Sounds like your drive may be Apple Partition Map or GUID partitioned if you needed to use MacDrive to even see it. Neither of these will work very well with USBLoader. Plug your drive into your Mac, open Disk Utility and select the drive itself (not the partition). Go to the Partition...
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    Hacking Compiling WBFS on Mac OS X

    Somebody mentioned they had to change their default language from Russian to English. Try setting your default language to English and restarting.
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    Hacking Compiling WBFS on Mac OS X

    Command-period. It seems to work for me, but I'm not really sure if the file system handles partial installs well. It seems to just overwrite them all the times that i've done it.
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    Hacking Compiling WBFS on Mac OS X

    Did you use /dev/rdiskXsY or /dev/diskXsY? You need to use /dev/rdisk for it to work quickly.
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    Hacking Compiling WBFS on Mac OS X

    Must be something to do with their auto-detection code. The command line version should work if you want to give that a shot.
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    Hacking Compiling WBFS on Mac OS X

    It's already there. Does it not work? OS X doesn't differentiate between USB/FireWire disk the way this program accesses the HD. It would definitely work on the command line version, I'd be surprised if it didn't work on the GUI as well.
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    Hacking Compiling WBFS on Mac OS X

    No! The binary I compiled is from the original source code. The only things I've added are: delete bug fix and the fixes to make it compile on OS X. None of darkten's or om_nous's changes are in there, so their GUI application will not work with that binary. Performance-wise, the binary I posted...
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    Hacking Compiling WBFS on Mac OS X

    I couldn't get the source code from om_nous's release to compile for some reason and I don't have time to mess with it right now, so here's the original source code + delete bug fix + OS X fixes compiled for 10.4/PPC and 10.4/x86 (Universal Binary): http://www.sendspace.com/file/66tgev
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    Hacking Compiling WBFS on Mac OS X

    I posted a 10.4 Universal Binary a couple pages ago if you want to use that. It doesn't have the bug fix for deleting games. I'll recompile the updated code tomorrow night for 10.4/UB, unless somebody else does it sooner. As for booting from USB, not all PPC Macs can do it, so I wouldn't be...
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    Hacking Compiling WBFS on Mac OS X

    Great! As you can see, using rdisk with your binary dumps the game to the HD in 2MB chunks. Do you envision that being a problem? It's basically the same speed as the 128KB chunks dumped by the initial ported binary.
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    Hacking Compiling WBFS on Mac OS X

    I figured out why I'm able to get 13+MB/sec and only 2-5MB/sec using your application... Using your newest app: ÂÂÂÂÂÂÂÂÂÂdisk4ÂÂÂÂÂÂ cpuÂÂÂÂ load average ÂÂÂÂKB/t tpsÂÂMB/sÂÂus sy idÂÂ 1mÂÂ 5mÂÂ 15m ÂÂ 19.92ÂÂ32ÂÂ0.63ÂÂ 4ÂÂ3 92ÂÂ0.23 0.16 0.10 ÂÂÂÂ4.00 1537ÂÂ6.01ÂÂ 4 15 80ÂÂ0.37 0.19 0.11...
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    Hacking Compiling WBFS on Mac OS X

    Does that include the re-written transfer functions for faster speeds?
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    Hacking Compiling WBFS on Mac OS X

    deleted... dup post
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    Hacking Compiling WBFS on Mac OS X

    I agree.. They should have a "Thanks to Kwiirk" in their About WBFS tab. However, I believe they are fully within the licensing of wbfs (which is GPL, I believe) by offering any modifications they've made to Kwiirk's source. They do not have to release their own code, just the modifications to...