Recent content by TheNinToaster

  1. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    at this rate atlus has been teasing us with so much IV duology stuff that a remake HAS to be a thing in the works . I'm onto you Atlus. You aint slick. I see you. I'm not going insane Atlus! my conspiracy board would never wrong me! Seriously though, IV with all the extra stuff they added in...
  2. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    always a joy to see people with objectively correct opinions!
  3. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    yeah i tried to take a look but it seems the only guy who uploaded his is a completionist. I might have to bug some of my friends for savedata if they have any still at cycle 1. Dang it I shouldn't have deleted my old IV saves way back lmao. I've always been an Apocalypse truther so that's the...
  4. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    dang it lmao. time to speedrun the game and get all the way to Shunjuku unless Serph-DDS is willing to take one for the team
  5. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    For IV apocalypse I wonder if a cheat code can be made where it sets the partner health to 0 always, so they're always down and the partner gauge never goes up. The only sag I could forsee happening is that the game has a 3 turn "down timer" where afterwards your partner returns healed. Its...
  6. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    It would be pretty neat to have the actual animated sprites on the bottom screen. Maybe not animated, but at least one frame of it. That being said, I'm almost certain that the bottom screen battle portraits are the same as used in the compendium and cutscenes (and would also save on game size...
  7. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    Honestly I don't have a mod planned, but rather I always wanted to be able to have the sprites in animated form and preserve them. Basically an animation data viewer tool. Basically, each animated battle sprite is stored in cmp format in romfs/tex/stex/devilGtix as a compressed STEX using...
  8. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    Yeah, it would be interesting. It seems no one has really figured out how the earg files work. They likely just contain the battle info and references to the actual demon bin files that should be loaded. That being said, the excel files having the enemy id numbers listed is a godsend since that...
  9. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    in a hilarious tangent, while I was digging into the romfs files for IV apocalypse to see where other animation data is stored, i noticed that the devs actually left in one of their planning excel sheets for the legion battles. I am unsure if this excel file is also in IV, as it was also Atlus...
  10. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    great find on the save editor for the fiends. Interesting that the odds flag for them is on the save file. It seems to fix the 1 in 256 odds, but I'm not sure if it also spoofs the save cycle count for each of the different fiends to show up. It's a pretty recent tool it seems as well, looks...
  11. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    keep me posted on the fiend offsets :) i can test them out
  12. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    interesting. the perma estoma is quite sick too. You know, it would be pretty sick to figure out the offsets to spawn in the fiends. I love IV duology but i can't be assed to replay it 8 times back to back for all the fiends.
  13. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    incredible, we got the Navarre finally getting his shit together code. real funny that it induces crashes during area loading.
  14. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    those are sick man. i can try and see if similar offsets are also in Apocalypse since they literally just reused the stuff from IV. Going to use the offsets for tracking alignment if i do get around on making a debug-info plugin.
  15. TheNinToaster

    Shin Megami Tensei IV and IV:A Ghosting fix

    finally, a minotaur proof mod, now Walter can't end it thus! LOL