After debugging and memory searching, I got the Key and IV
For PC gamesave:
rijndael.Key = new byte[] { 0x46, 0x5C, 0x42, 0x2B, 0x65, 0x50, 0x34, 0x3A, 0x38, 0x32, 0x28, 0x70, 0x4D, 0x76, 0x2B, 0x49 };
rijndael.IV = new byte[] { 0xF3, 0xF4, 0x5F, 0x18, 0xD6, 0xC2, 0xB6, 0xE6, 0xFA, 0xEE, 0x88...