Recent content by swosho

  1. swosho

    Hacking Translation Project Valhalla Knights 3 GOLD **HD and Translated** Progress

    Ahh, thank you, @botik! I saw the exe in the archive and assumed it was some kind of Vita3K-only patch format (I'm not too familiar with the emulator, and the readme didn't say to execute it), but it was just an odd self-extracting archive all along... Here's hoping the textures will get figured...
  2. swosho

    Hacking Translation Project Valhalla Knights 3 GOLD **HD and Translated** Progress

    I mean, cool, but it's worth disclosing upfront that this is not a patch for real hardware.
  3. swosho

    ROM Hack [Release] FFCC: Echoes of Time undub patch

    FYI: these undub patches come with AP fixes included.
  4. swosho

    ROM Hack Project Yu-gi-oh! Rush Duel Battle Royale undub

    Dead link. Why not upload a backup of the patch to the Internet Archive?
  5. swosho

    Translation Zettai Zetsumei Toshi 3 Translation Project

    Seems like it's the intended behaviour. It's either the good ending plays credits roll song in the opposite language to the song language setting, or it's just bad ending = Japanese song / good ending = English song. And I was mistaken about the short post-credits epilogues! I don't know if...
  6. swosho

    Translation Zettai Zetsumei Toshi 3 Translation Project

    First off, thank you for the patch! You guys really did justice to the game! That said, there are pretty major technical issues concerning the FMVs. For instance, the second Song FMV (JP ver.) on Rina's playthrough stops playing about a minute in on the actual PSP/Vita, while on PPSSPP that spot...
  7. swosho

    ROM Hack [Release] FFCC: Echoes of Time undub patch

    @totakeke95 It says right there that it should be compatible with the European version as well.
  8. swosho

    ROM Hack [Release] FFCC: Echoes of Time undub patch

    @totakeke95 https://archive.org/details/ffcc_echoes_of_time_wii_undub_patch
  9. swosho

    ROM Hack [Release] FFCC: Echoes of Time undub patch

    @totakeke95 Euro patch is up ✌️
  10. swosho

    ROM Hack Edit .SAD audio files in professor layton pandora's box

    @NjordFroste First replace the SADs in the target ROM with any of the ones from Layton 1, it's probably safer to replace the SADs with the ones of the same type (voice clip type SADs from Layton 2/3/4 with voice clip SADs from Layton 1, same with the title screen BGM SAD, SAD FMV audio tracks...
  11. swosho

    ROM Hack Edit .SAD audio files in professor layton pandora's box

    @NjordFroste I meant the regular .SAD voice clips sourced from the Curious Village. Simply repurpose those as base files to inject the audio. Although it'd certainly be better to pin down the root of the issue discussed here by cross-referencing the SADs from Layton 1 & Layton 2/3/4 with the...
  12. swosho

    Hacking Emulation RetroArch/Libretro Thread: PS Vita Edition! Nightlies Included

    1. Use Snes9x 2005 core, the non-plus version. 2. Bump up the CPU clock speed to 500 MHz and, optionally, downclock the ES4/GPU to 111 MHz. Runs full speed for me.
  13. swosho

    Homebrew Batch CIA 3DS Decryptor - A simple batch file to decrypt CIA & 3DS

    Ah! I should've clarified that the edited batch is good just for the regular game CIAs, as the one included in the OP already performs the encrypted DLC/patch CIA -> decrypted CIA conversion. And I guess the firmware apps have to decrypted via GodMode9/Decrypt9WIP.
  14. swosho

    Homebrew Batch CIA 3DS Decryptor - A simple batch file to decrypt CIA & 3DS

    Hmm. Tried it out again with a couple of encrypted CIAs I have on hand and it worked fine. I'll attach the batch file here just in case.
  15. swosho

    Homebrew Batch CIA 3DS Decryptor - A simple batch file to decrypt CIA & 3DS

    If anyone came here looking for a straight encrypted game CIA -> decrypted game CIA solution, simply remove or comment out the lines 64-69 in the batch file and, optionally, rename "-decfirst.cia" to "-decrypted.cia" on the line 41. Better save it as a separate batch ofc.