Recent content by StanMarsh

  1. StanMarsh

    Pigs Have Started Playing Video Games Too...

    https://www.youtube.com/watch?t=16&v=PhBmTKo5eC4&feature=youtu.be I shit thee not.
  2. StanMarsh

    Homebrew WiiSX RX - A new fork.

    ps1_netemu on PS3 **is** coded for PPC devices and is amazing performant.
  3. StanMarsh

    Homebrew PCSX ReARMed compatibility list

    I say again: I've noticed the emulator works well with PAL region PS1 games.
  4. StanMarsh

    Homebrew WiiSX RX - A new fork.

    I use chdman to merge multitrack PS1 ROMs. (chdman is bundled with MAME.) I use createcd to merge and then extractcd to extract back out.
  5. StanMarsh

    Homebrew WiiSX RX - A new fork.

    Thanks. Unfortunately, those patches aren't for these mods.
  6. StanMarsh

    Homebrew WiiSX RX - A new fork.

    https://cdromance.com/psx-iso/tomb-raider-unfinished-business-usa/ https://cdromance.com/psx-iso/tomb-raider-ii-golden-mask-usa/ Annoyingly, these don't work, however, they don't work in ps1_netemu on a PS3 either.
  7. StanMarsh

    Homebrew Doom 64: Merciless Edition (Doom 64 ROM Mod)

    https://www.romhacking.net/hacks/5634/ I can confirm this works in this version of Not64: https://github.com/extremscorner/not64/releases/tag/20200609
  8. StanMarsh

    Homebrew QuakeGX 0.05 Mods

    Has anyone had luck running Quake 1 mods with QuakeGX 0.05? The only one I can find which actually works is Q!ZONE. https://quake.fandom.com/wiki/Q!ZONE Abyss of Pandemonium gives the impression it's working and then crashes. EDIT 1: Soul of Evil and The Sword of Ares also seem to work...
  9. StanMarsh

    Homebrew WiiSX RX - A new fork.

    Something I've noticed with this emulator ... If you run PAL versions with frame skip on and frame limit off, gameplay is usually pretty smooth.
  10. StanMarsh

    Homebrew EDuke32 Wii

    https://www.moddb.com/games/duke-nukem-3d/addons/eduke32-addon-compilation Mostly, these seem to work on the Wii.
  11. StanMarsh

    Homebrew Ion Fury on EDuke32

    OK, thanks.
  12. StanMarsh

    Homebrew Ion Fury on EDuke32

    Has anyone been able to get Ion Fury to work on EDuke32 on Wii? https://w4tchguard.neocities.org/20191223-openbsd-eduke32-ion_fury.html I don't know what to do with the grpinfo file.
  13. StanMarsh

    Homebrew WiiSXRX

    Ah, OK.
  14. StanMarsh

    Homebrew WiiSXRX

    https://github.com/niuus/WiiSXRX/releases There's a new PS1 emulator for Wii. (Not my work. Found it by accident.)
  15. StanMarsh

    Homebrew [RELEASE] Wii-DOOM / Wii-HERETIC / Wii-HEXEN / Wii-STRIFE (ALL-IN-ONE) *PROPER*

    https://www.doomworld.com/idgames/levels/doom2/megawads/akeldama Akeldama (released June 2020) works on Wii-DOOM. I'm impressed at how performant Wii-DOOM is (as compared to using PrBoom in RetroArch) running a PWAD with large maps like this. I run it overclocked on a Wii U and, by far, it's...