Right now I'm quite happy with what we have and I'm only missing USB storage (which I'm not sure if we will ever see it) and Retropie's Crt-pi and Ctr-pi-curvature shaders....
And probably with just the shaders I would be happy enough :)
According to emuparadise, it should be:
Before using a ZIP file from the MAME 0.78 romset, I always check what's the rom that emuparadise suggests as "the good one" when searching in the search bar on top of the screen.
CPS1 = Yes. Use /bin/fba to run the game (I haven't tested this one though)
FBA will run most "classic" games + "cps1" games.
For cps2, you'll need to install fb_alpha_cps2.hmod and use /bin/cps2 as the executable.
Best regards.
You can either:
1.- If you download "modern" roms for FBA, then you have to combine the files from simpsons.zip and simpsn2p.zip into a single file named "simpsn2p.zip". The order is very important: you have to "unpack" first "simpsons.zip" and then "simpsn2p.zip" over them (overwrite if...
Sorry, but then, why do you flash the modded kernel first? AFAIK, the original games are never deleted, they are "hidden" when you flash the mod kernel. If you flash the original kernel, they should appear again (I'm not sure but I imagine that they the extra files are mounted over the same...
Because the "mod kernel" is not the original kernel. You need to flash the original kernel from the "Dump" folder. Hakchi2 made a backup the first time you lanched it.
Now you have a NES mini that "looks like" the original but the "menu" and the kernel are not the ones on a "new" console.
Best...
Hi Naiki,
Just to extend/complement Naiki's question:
Some users (in this and other forums) didn't "save" a copy of the original kernel dump... now, after a couple of hakchi2 upgrades, they realized that they've lost the original dump. They only keep the last dump made with their latest...
I don't think we'll see SNES classic. In fact, NES classic could still sell a lot more (I know of people still looking for it).
They are killing it just because It's been found the way to "hack" it and they can't/don't want to fix it. They prefer to kill it and continue selling EXPENSIVE stuff...
I think he means "keep telnet open" = "keep the tool in the PC open" (for file browsing in the mini, and file transfer once the game is selected).
I don't find it useful either, I don't want to have a PC on just for playing games in the mini... but AFAIK, I think this is what he's asking for.
There are "simple" shaders (retroarch.glslp) with Select+Start -> Quick Menu -> Shaders -> Load Preset -> Pick "retroarch.glslp" -> Set the settings below to "scanlines.glsl", "Don't care", "Don't care" -> Apply.
If you are happy with it just "Save preset for this core" (or something like...
I noticed that when you remove games, it sometimes doesn't "recover" the used space. In that case, I close hakchi, reopen it again, and voila, the "used space" is calculated again and (AFAIK) is correct.
Did you add the space required by the cores themselves? (retroarch, fba, mame2003, whatever)...
In my "ARCADE" NES mini I have different available space (mame2003 and fba) than in my "CONSOLES" mini (snes9x2010, picodrive, pcengine, etc).
(EDIT: read about "the bug"... I'll wait for...
Thanks to version 2.15 I almost finished to setup my 2 minis (one for Neogeo+Mame, the other for 8 & 16 bit consoles).
The final touch would be:
- It is possible (or it will be possible) to overclock the NES mini CPU & GPU like we can do in Raspberry Pi?
- If anybody can make work the...
jokes aside, anyone else who saw the northern lights tonight, what did you think, i thought they were beautiful for a while, before it went to a vague pink
maybe later they'll pick up again