Recent content by SpoiledAsh

  1. SpoiledAsh

    Switch-OC-Suite

    I did another fresh reinstall of atmosphere and the mod and it just worked this time! Not sure what was going on, but very happy to finally have it working
  2. SpoiledAsh

    Switch-OC-Suite

    Thanks for the reply. I checked and the log.flag file is empty. I tried copying the config.ini from sys-clk to sys-clk-oc and I'm still having the same issue. :/
  3. SpoiledAsh

    Switch-OC-Suite

    I cannot for the life of me get this to work. I've done clean installs of everything. AMS 1.5.3 with the corresponding loader and sd0ut folder downloads. Made the edit to the hekate ini file. Did everything I can think of multiple times On Mariko switch with modchip.
  4. SpoiledAsh

    Homebrew WIP ReverseNX - Flag your console as handheld or docked

    I have this exact same issue. I've tried everything I can think of but Atmosphere crashes every time.
  5. SpoiledAsh

    Shin Megami Tensei V 60 FPS & Graphics Mods

    I really want to try this but I can't get reverseNX to work for the life of me. The app just hard crashes my system when I try to run reverseNX-Tool.
  6. SpoiledAsh

    Shin Megami Tensei V 60 FPS & Graphics Mods

    How do I install this one? My first time seeing a .pak file. Apologies for being a n00b.
  7. SpoiledAsh

    Shin Megami Tensei V 60 FPS & Graphics Mods

    It seems to happen with any mod that also uses DisableDynRes. Your 60fps patch that doesn't need it, for example, has a sharp UI. I did a test with ONLY DisableDynRes installed + max OC and while the game ran at 15fps, the UI seemed sharp as it should be. But when coupled with the other mods...
  8. SpoiledAsh

    Shin Megami Tensei V 60 FPS & Graphics Mods

    I notice a hit to the UI/Status resolution any time I use a mod that uses DisableDynRes. I'm guessing the UI is also getting capped off by the locked resolution?
  9. SpoiledAsh

    Shin Megami Tensei V 60 FPS & Graphics Mods

    From a technical perspective, would it be possible to somehow switch between two mods in real time? Maybe triggered by something in-game like, say, a cutscene? Sorry if that's a dumb question. First time I've used a mod for a switch game and I'm blown away by the work done by all in this thread.