Sogun's latest activity

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    Sogun replied to the thread Seta GX fork.
    @MeXen Maybe the issue is that you are using a Super Nintendo controller and the buttons aren't map the same. :huh: I'm using a GameCube controller and the L+Y combo works for me. You have to press L first and keep it pressed down when you press...
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    Sogun replied to the thread Seta GX fork.
    There is no need to be so defensive. Here are a few pictures in 240p. Notice that the menu and the FPS counter are scaled up. https://i.postimg.cc/dVzTPQJk/IMG-20260801-235337.jpg https://i.postimg.cc/nh6QbVns/IMG-20260801-235429.jpg...
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    Sogun replied to the thread Seta GX fork.
    It works for me. I'm using a CRT. You have to do the button combo in the menu and check that it says 240p: ON. Then you EXIT the emulator and load it again. You should see everything scaled up. Letters are gigantic and you can't see the bottom...
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    Congrats on the new release. I haven't tested all my usual games to see if there are any improvements or regresions, but I did try the 240p mode and I have some comments to do about that. First of all, many thanks for including it and make it...
    • SM64 - Wii PAL, NTSC ROM, CRT RGB (240p)_comparison.jpg
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    It's working for me with the old folder structure (I didn't know I was supposed to change it). I'm using a Wii: SD:/vgames/Saturn/ Putting the blanck 240p.txt in the app folder (in the SD too) also worked. I've have only tried Sega Rally and I...
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    Sogun replied to the thread Homebrew ioQuake3-Wii.
    I already deleted all the files from the SD card and copied again the pak files. I also deleted the app, downloaded it again, and started it as if it was the very first time. But the weirdest thing is that I'm getting the same error even after...
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    Sogun replied to the thread Homebrew ioQuake3-Wii.
    Hi @Mayo1990 , I finally had time to test the last 1.1 build and I get an error right before starting a map, when it's loading the assests: "VW_POWERPC COMPILER ERROR: NOT ENOUGH MEMORY" (see attached image). I reinstalled the previous 1.0...
    • IMG_20260715_231857.jpg
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    Sogun replied to the thread Homebrew ioQuake3-Wii.
    Ooops... It's working flawlessly now.
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    Sogun replied to the thread Homebrew ioQuake3-Wii.
    Here are some photos and details about the last release played on a PAL Wii in a PAL CRT TV with RGB. With the original ioQuake3-Wii.dool you get proper aspect ratio when displayed at 16:9, at least ingame. But, as I said in a previous message...
    • ioQuake3-Wii aspect ratio.jpg
    • ioQuake3-Wii_240p_dool.jpg
    • ioQuake3-Wii_264p_dool.jpg
    • ioQuake3-Wii_dool.jpg
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    Sogun replied to the thread Homebrew ioQuake3-Wii.
    Release 1.0 is finally running on my Wii! All the previous releases didn't even load the menu (except that custom build yo sent me). I have only tried the very first map and the main ioQuake3 dool. Performance is excellent. I'll test the others...
    • IMG_20260616_221245.jpg