When adjusting the NTSC frame rate to 30Hz, the G automatically switches to 15fps and the V to 30fps; the video feed slows down even before LGFS is enabled.
I'm playing SD Gundam, a game that switches between 30fps and 60fps. When I use LGFG, the gameplay is very smooth at 30fps.However, when the game switches to 60fps, it actually drops to 30fps and the action slows down. Is there a way to fix this?
When playing SRWUX with a 700MB custom texture pack, loading is extremely slow—taking 10 minutes every time the game starts—much like when the "preload textures" feature is enabled, even though that feature is actually turned off. The same issue...
hey, sorry, I don't mean to hijack this thread but thank you so much for making Dekopon. I'm developing Raikopon and your base helped me a great deal when trying to understand and modify the architecture. I am unable to post any links for now -...