Trails in the Sky FC Evolution I've repeatedly compared and tested them side by side. In the same scene using Vulkan 2x, version 1.1.0 has higher power consumption and higher GPU utilization than version 1.0.0. After enabling LSFG, the GPU...
Under the same settings, version 1.1.0 has much higher power consumption than 1.0.0 while running. GPU utilization is also inexplicably high, and the screen stutters from time to time.
When adjusting the NTSC frame rate to 30Hz, the G automatically switches to 15fps and the V to 30fps; the video feed slows down even before LGFS is enabled.
I'm playing SD Gundam, a game that switches between 30fps and 60fps. When I use LGFG, the gameplay is very smooth at 30fps.However, when the game switches to 60fps, it actually drops to 30fps and the action slows down. Is there a way to fix this?