Recent content by Sage_of_Mirrors

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    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Thanks so much! That worked. Why is that? Seems like upping TEX_MIN_SIZE would make things below 64 not work. Why does it make 16x16 textures work?
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    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Thanks! I will update my libraries to be safe. Unfortunately, in my attempts to make a simple game as practice, I've run across an interesting issue. In my program there is this line of code: snake->headImage = sf2d_create_texture_mem_RGBA8(snake_head_img.pixel_data, snake_head_img.width...
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    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Somehow, at some point, my libcitro3d.a got renamed to libcitro3d-master.a. For some reason, the version that had the correct name wasn't right. Taking off -master from the weird one works! I have no idea how that happened. In any case, thanks for your help! Are there any plans to update...
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    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Thanks for the quick response, but it seems like that's not the issue. I've replaced my version of ctrulib with the one you gave me, but I still get the same error. I'm on Windows. I grab the zip from Github, cd Msys to the directory with the makefile, run make, then make install. After this...
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    Homebrew [Release] {beta} sf2dlib - Simple and Fast 2D library (using the GPU)

    Hey, I'm having some trouble compiling applications that use SF2D. I have updated Citro3D and libctru to their most recent versions, and it appears that everything should be fine. However, when I try to compile an app, say, the sample included with libsf2d, I get one error: "Undefined...