Recent content by ruineka

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    ROM Hack [Release] GodHand - Japanese Game Translator

    Just so you know the Google Translate API changes pretty frequently. If you ever find your application crashing in the future it is most likely be do to the api changes causing it to malfunction. I saw this happen recently with another project. :P
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    ROM Hack [Release] GodHand - Japanese Game Translator

    @Insight2k It looks like you have made a pretty decent tool here. I am unable to test it right now, but I do have a question. Does this currently support custom tables that the user can import to replace the characters? If not would it be possible to implement custom tables to extend it's...
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    ROM Hack Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key Translation Project

    That actually was the first thing I tried doing on the TW3D thread. GBAtemp has a restriction when it comes to PMs so I wasn't able to directly message them. :( Alright, I'll snoop around and see if I can find it.
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    Homebrew UPDATE: Regarding the recent 3DS banwave

    I personally don't attempt to go online with a modded 3DS, that is what my stock one is for. This wouldn't be a problem for many people if the system was region free and popular titles that people wanna play came out here in the US. I feel like the ones who should be banned are the ones who are...
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    ROM Hack Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key Translation Project

    I actually tried to PM you a while ago. It appears as though GBAtemp has a post requirement before the option to send PMs shows up. Do you have a discord server by any chance?
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    ROM Hack Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key Translation Project

    Currently I'm working on this alone. Anyone is welcome to help if they wish, but before I consider putting together an "official" team I'd want to at least make some decent progress and have at least 1 patch out that people can use. I'm working in the order I feel is most important to get the...
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    ROM Hack Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key Translation Project

    You are right, I am working raw with Hex at the moment as I learn how things are done. As far as I know there is NO editor already made so that would be up to me to create one if needed. Btw I'm not focusing on translating the story which is where most of the more complicated strings are at...
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    ROM Hack Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key Translation Project

    I'll look into what is needed to start editing the logo/banner files and post all needed information in the original post. I want to make it as easy as possible for people to help contribute to this project if they wish to do so, however, right now I am currently doing research on the hex dumps...
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    ROM Hack Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key Translation Project

    Hello everyone! I have decided to take on the project of translating Dragon Quest Monsters 2 3DS. I will supply a patch for the community to enjoy as I progress on this wonderful journey. Dragon Warrior Monsters 2: Cobi Journey and Tara's Adventure hold a special place in my childhood...
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    ROM Hack [Translation] Dragon Quest Monsters: Terry's Wonderland 3D

    I have successfully figured out how the system works. Hex = D7 D5 BD B6 D2 Katakana = スラッシュ English = Slash located at romfs\data\Message\msg_monstername.binJ Offset 0x000037C9 - 37CD. Enough geeky stuff.. It is time to get started. I will be starting up a project page here shortly after I do a...
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    ROM Hack [Translation] Dragon Quest Monsters: Terry's Wonderland 3D

    I've done a quite a bit of research and I have found that the file structure is nearly the same as Terry No Wonderland. The files needed to be translated are located at /data/event/field and /data/message. It appears as though all that is needed is a custom table to hex view the .e and .binj...
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    ROM Hack [Translation] Dragon Quest Monsters: Terry's Wonderland 3D

    What tools were used to modify the in game text/banners ect? I see that Dragon Quest Monsters Joker 3 and Dragon Quest Monsters 2 both seem to be running on a similar game engine as the first remake and I'm interested in going in and manually translate some of the critical parts of the game...