Recent content by RetroGameMaster

  1. RetroGameMaster

    SOCOM II: U.S. Navy SEALS

    Working on an HD texture pack for SOCOM II. It shouldn't be too long before I have it fully finished.
  2. RetroGameMaster

    RetroGameMaster Texture Packs

    [RELEASE] Ninja Assault (PS2) – HD Texture Pack [PCSX2] Time to bring some light gun chaos into the HD era. I’ve just finished an HD texture pack for Ninja Assault (PS2), and it’s ready to download and play via PCSX2! About the Game: Ninja Assault is Namco's arcade-style rail shooter with...
  3. RetroGameMaster

    Tales of Rebirth HD (work in progress)

    Wow, that is one heck of a massive undertaking with this game. Just got done playing Symphonia on the Gamecube, looking forward to playing this now too! Thank you for making an HD pack for it!
  4. RetroGameMaster

    evil dead a fistful of boomstic update pcsx2 and android nethersx2 slus-20403

    I have never played the Evil Dead PS2 game. This pack looks nice!
  5. RetroGameMaster

    AEON FLUX - (NTSC-U) - HD Textures (100% complete)

    Oh wow, this game looks neat. I'll be checking it out! Thank you for the HD pack!
  6. RetroGameMaster

    PS1 Texture Replacement chaiNNer batch processing troubleshooting

    I would but chaiNNer forces me to name the image and then the whole batch is just saved after upscaling one after another as the same name overwriting the previous image for the whole batch. 1747202360 I'm such a goof sometimes lmao. I found my issue. I wasn't connecting the name node and was...
  7. RetroGameMaster

    PS1 Texture Replacement chaiNNer batch processing troubleshooting

    Hello everyone. I'm new to the scene, and I'm dabbling in chaiNNer. I am upscaling and all just fine, but I seem to be having an issue with batch processing. Everything about it works except for the save function. When it comes time to save the files, it forces me to put a name for the file...