I ported it, but the performance is not great due to some limitation in OpenGL mesa and it would need a lot of work to make it run better
I'll release it on github soon, but don't expect much from it
Hey Naga, sorry to bother you again, but I was wondering if a GTA: San Andreas port could be possible, or if it's something you'd be interested in working on.
I'm asking because there's an Android version (2.11.32) that includes arm64-v8a...
Yeah, the Definitive Edition does exist. But in the opinion of many people (myself included) it's actually worse.
You also have to consider the game's modding scene. It's already very advanced on Android, and porting PC mods is pretty easy. It...
Do you think there's any hope of seeing a GTA: San Andreas Android port achieved in the same way? Considering that we already have an ARM64 APK of the game, I'm wondering whether the same techniques could be applied.