I'm loving this cheat pack so far. These make games like Super Mario 64 DS and Rayman DS improved with 360° movement with the Circle Pad.
I do have one question about using the Circle Pad cheat for Animal Crossing: Wild World. Do you have to...
This save file has all 999 yellow Lums collected and all 80 cages broken. There's a hidden 1,000th yellow Lum in one of the stages. Can you find it? Good luck!
This save was created with nds-bootstrap from within TWiLight Menu++, but it should...
I was able to build my own port properly with the Plus DLC enabled thanks to the helpful and generous people in the Retro Engine Modding Server on Discord. I'm able to test every zone and act except for Stardust Speedway Act 2, which crashed my...
Your save has outdated randomizer data. Could you update it for the latest release of SoH? Also, is that save a vanilla one? I'm on the Ackbar Bravo 9.2.1 build for Windows.
In my opinion, Moonshell isn't ideal for playing videos on 3DS. They'll just play using the DS's resolution of 256x192. If you want high-quality video playback on the 3DS, you should get a homebrew app that can play videos using the 3DS's native...
I booted up ScummVM 1.2.1 on my DSpico just to play classic LucasArts point-and-click adventures, but it threw a data abort error. I launched ScummVM directly from the Pico Launcher.
What should I do? I have a couple of options I could try:
1...
I have a question. Does ScummVM 1.2.1 on the original DS and DS Lite support the Memory Expansion Pak? I know four games are unsupported due to the DS not having enough RAM.
Theoretically, I can play three out of the four incompatible games...
Ah, gotcha. I did just that, and my extracted Virtual Console ROMs now boot properly. Not that it matters anyway, because I got them decrypted about a year ago, but forgot which tool I used to decrypt them.
Anyways, I do have one suggestion for...
I have a question. I can play my ROM dumps of my DS games fine using my DSPico, but when I try to launch a ROM extracted from Wii U Virtual Console releases, it hangs on two white screens. How do I fix that?
EDIT: I found out the DS ROMs...
Since Rayman DS is based on the Nintendo 64 release of Rayman 2: The Great Escape, it runs at a low framerate and the control scheme suffers for it.
For the former, I know you could run DS games at the DSi clock speed. Would that boost...