Recent content by phoenixDidNothingWright

  1. phoenixDidNothingWright

    Homebrew Super Mario 64 (1996) Port for DSi

    So we would need two rom files then? SM64 andSM64DS? I guess it could work. Although I'm not a home brew developer so I wouldn't know. Could we do something like MasterLaser did with a patch file? If the SM64DS audio files are just the SM64 audio files but compressed, couldn't we use this...
  2. phoenixDidNothingWright

    Homebrew Super Mario 64 (1996) Port for DSi

    Yep! That was it. I'm kicking myself now because I really should have thought of that before. Thanks Robz8! Nobody mentioned it earlier, but is this build without sound? The build I have doesn't have sound. I saw a video someone linked earlier and they didn't have sound either.
  3. phoenixDidNothingWright

    Homebrew Super Mario 64 (1996) Port for DSi

    This was a DSi that was put in storage for a while after being hacked with Unlaunch and TWLMenu++. Unlaunch is version 1.8 TWLMenu++ is version 16.1.0
  4. phoenixDidNothingWright

    Homebrew Super Mario 64 (1996) Port for DSi

    Hm. I tried to compile from source on Debian, and after a while the compiler compiled that a "capstone.h" header file was missing. Looking through the repo I don't see a"capstone.h". I have the dependencies and dev-nds installed So I tried the patch MasterLaser so generously made for noobs...