Recent content by PalindromicBreadLoaf

  1. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Yeah. Shouldn't be hard to do. It's not in the release build yet, but sometime today or tomorrow there will be a new build that has full support for mods/cheats/texture packs. Hey, I saw your fork actually. I borrowed code from two of your commits as they were helpful here, so thanks for...
  2. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Sure. It'll be in the next release. Does that game use the 3DS' gyroscope? If so it could be that maybe the gyro is too much? Or is it like the whole image jitters around? Is there any way you could get a video of this happening because I don't own that particular game. Yes, that is something...
  3. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    https://azahar-emu.org/
  4. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    The only requirement are that they are decrypted. And valid of course. Do they work on Azahar on a desktop?
  5. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Like copied to another sd card and used on another switch? I assume so. Between PC and Switch, probably not. I can't say I've tested either use case though.
  6. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Async shader compilation is implemented, but it doesn't have much benefit due to the limited CPU resources we have to run both the emulation thread and compilation at the same time. You'll notice some white/missing textures eventually pop in with it on. Really whether to turn it on or off...
  7. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Yes, some shader code was changed, so you may have to recompile all shaders from scratch. I personally didn't notice anything that bad, but it's good to note it can take that long for shader compilation stutter to clear up. Although new3DS mode shouldn't change anything at all in that title.
  8. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    New release just dropped! Get it here: https://github.com/PalindromicBreadLoaf/dekopon/releases/tag/v1.1.0 Main features are: Improved CPU performance (thanks PabloMK7) Virtual touch input More screen layouts Controls remapping System language toggle In-game overlay Custom quick selects for...
  9. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    If they're encrypted you'll have to decrypt them. I don't know the process for that. I was incorrect in my statement before that the emulator could do it itself. That was me misunderstanding how the code works. Otherwise they should just work. I was wrong before. You have to decrypt the ROM...
  10. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Have you done any overclocking? CPU and RAM are both big contributors to overall performance on titles that are lacking. 1784339301 ZR and ZL are used by some 3DS titles, so I don't really want to use them for other things. Maybe in the eventual update that allows for button remapping that...
  11. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    I guess I did play on less demanding stages now thinking about it. And it is possible that the updated build I'm working with helps a bit with performance, but it wouldn't be anything crazy. I am working on the 1-2 layouts right now and will be in the next release which won't be too far away.
  12. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Kinda? I think you need to take that file using something like gm9 and convert it to a usable format before this can play it. I have mine dumped to a .cxi file. Not the next verison, no, but it is on the future roadmap.
  13. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Very much depends on the title. Quite a few don't require any, some require just a tiny bit, and a few require a bit more. Not yet. It shouldn't be too hard to implement a toggle though. R3 currently swaps screens. Is there a reason why L3 would need to also? I have L3 mapped to something new...
  14. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Decrypting elsewhere is the easiest bet, but it should still work on Switch. Did you make sure it was named 'keys.txt' and not 'aes_keys.txt' when being placed there?
  15. PalindromicBreadLoaf

    Dekopon - (Mostly) Fullspeed 3DS Emulation on Nintendo Switch

    Assuming that you are using the standard directory layout, it goes in /switch/dekopon/sysdata/keys.txt