Ive stated this before. The only values worth testing are 1.75 and 2 right now. 1.5 and 1.0 still have alignment issues. The game was not setup to do this, so creating the patch was pretty tricky. I'd have to spend more time to get 1.5x working...
All my work is on GitHub. I'll draft a PR soon. For now users can test this version out. Lots of improvements and changes from the last version I shared. See the config.ini for options. You can also checkout the README here for details.
For the...
The game itself has improper scaling, so squares in some locations were squeezed and stretched. It created this weird shimmer effect as you moved around. Now everything is the same shape, removing all those weird artifacts you see on sprites as...
I've now improved the resolution scaling a bit, so it isnt super zoomed like on android phones. (also a new config ini setting you can toggle on and off).
Still working out the math to get the image pixel perfect. Vertical scrolling is now...
So ive improved performance a tad, and allowed for custom fonts now. I'll submit a PR later.
Ive also tweaked some of the resources patches a pinch. Some stuff should still be hd, like menu wallpapers, boot logo, etc. But it's working pretty...
I whipped up script to remove the bilinear filter too.
python3 remove_bilinear.py libchrono.so
It writes libchrono.nofilter.so next to the input file. just rename it to libchrono.so and replace your file with it.
I believe it is working...