shader.vsh
sf2d.c
arm-none-eabi-gcc -MMD -MP -MF /c/Users/Nutzer/Documents/libsf2d/build/sf2d.d -g -Wall -O2 -march=armv6k -mtune=mpcore -mfloat-abi=hard -I/c/Users/Nutzer/Documents/libsf2d/include -I/c/devkitPro/libctru/include -I/c/Users/Nutzer/Documents/libsf2d/build -DARM11 -D_3DS -c...