Since Sphaira is no longer actively maintained, I’ve decided to continue its development
Here is the first new release, version 1.0.1, featuring several additions and improvements :
https://github.com/NaGaa95/sphaira/releases/tag/1.0.1
Feel...
Yeah those stutters are mostly the driver stalling. I am annoyed by those micro-stutters too - especially the huge ones that happen at the start of a big scene. This is why I didn't call it fully async shader compilation. It'd require me pulling...
Hey Raibatsu,
Just wanted to stop by and say thank you so much for the v1.4.0 release — this update is absolutely fantastic. The almost-true async shader compilation, per-game settings, and the fully reworked shader caching system are such huge...
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