Thanks mate going to test it tonight :D
60fps is not possible ? (maybe I ask too much)
About your other project STT16bit I got an issue with a specific level, unable to beat the game. Issue is open on github, could you please take a look ?
Homebrew request : Amazon Luna
Do you think it's possible to have a dedicated HOS client for Amazon Luna? to play free games with Amazon Prime subscription
Like the one we got for Xbox Cloud : https://github.com/rmrf404/green-nx
@Thorhax thanks for your work 🙂
Got issue with GZDoom : it’s only start Doom2 don’t find option in ini to disable autoboot and start on menu
Wolf4SDL-Switch https://github.com/keeganatorr/Wolf4SDL-Switch
Thanks @Nagaa for all these beatiful ports, that's incredible B-)
I have to test GTA CTW and LSW
By any chance (maybe I ask too much) but did you plan to ports these games (Android games already ported on Vita):
Tom Clancy's Splinter Cell: Conviction
Crazy Taxi
Ultimate Spiderman: Total...
Hum ok but if you patch the rom with a bps before, you will not able to extract asset because the MD5 change.
What a try to do it’s find a way to use the bps of widescreen patch on switch port
maybe dumb question : I just have to take a patch.bps and rename it to smw_assets.bps or there is an extra action to do ?
glad to help to dig out this topic 😅