Yeah, but the game is utilizing ASLR; everytime you start up the game the offset is different. I originally thought that each level would require different offsets, but it changes each time you boot up the game.....so the codes I wrote dont work on my end.
I didn't put any other cheats then what's listed. If you overwrite your other cheats they will not be there. I've tested the cheat on my end and it works, but there's a chance ASLR is in play here.
Resident Evil v1.00
TitleID: 010050f00bc1a000
BuldID: 6bec9b23b09df46c
These are all the cheats that are currently used for the base version of RE that are used in the Cheats Updater by HamletDuFromage, so I'm not taking any credit for these really; but I noticed there are no inventory cheats...
So I've been on Switch FW 5.1.0 for the longest time and cautiously wanting to update to 6.2.0 now that SX OS supports it. I'm sure this has been answered before, but I want to make it straight to the point. What is the best method I should choose?....
I have never backed up my NAND with SX...
The card has worked before. Before I formatted from exFat to Fat32 I had everything backed up. I transferred everything (except any XCI or NSPs) back to the newly formatted Fat32 card and tested it. Booted fine. Then I went ahead and split a couple XCI games, because I couldn't get the full...