Ah, right!
Can you send me the logs for all these (I think I can do with a single log file, if you tell me in which order you did the various actions I should be able to break it apart myself)? The logs will help me in fixing these, and in...
That's fantastic news! Thanks a lot for your help!
It's a very buggy program, actually :-) I was working on a better 3D model in Blender, and then I'd work on the colors too, but I was carried away by other tasks. Eventually I'll get back to it...
Hey everyone,
some of you might remember SMO3DS, the Super Mario Odyssey-inspired 3DS project that I mainly worked on.
The Project was originally started by SomeRandoLameo, whereas Moddimation later took over development and kept the project...
My take is that while GBAtemp should cover every homebrew game and port, regardless of whether it's been written with or without LLM, it would be nice to give more space to human-coded projects. How? Well, the way I would do it is to report all...
Good morning! (Assuming you'll be reading this in a few hours :-) )
Yes, that's expected, my left Joy Con also does the same. BTW, if someone knows how to read the calibration data out of a Wii U Pro controller, that would help -- for the time...
Did you have a GameCube controller connected, or another USB controller connected too? That's the only way I can explain the presence of the static controller. Could you also affect the rotation with the left stick, or only with the D-pad? It may...
Thanks a lot! Please try this new version, I think we should be getting closer :-)
https://github.com/embedded-game-controller/egc-sdl-test/releases/tag/0.3-wiiu6
Silly me, I thought that the L3/R3 were paddles under the controller :-) OK, if they are the stick buttons, then it's easier; I'll fix that.
Mmmm... strange. Can you send me the logs? There might be indication of an error there. Also, the...
Hi! I got a new version for you: https://github.com/embedded-game-controller/egc-sdl-test/releases/tag/0.3-wiiu5
Please test it, and let me know what works and what doesn't; I suspect that the joysticks's Y movement will be inverted, but who...
Yes, unfortunately it's not easy to get both, I would have to modify quite a bit of stuff.
Thanks a lot! But a single log would have been enough, you just had to write down which buttons you pressed (and in which order), then I'd figured it...
But you disabled the on-screen feedback with the data, why... :ohnoes:
Anyway, 28 USB drive connections back and forth later, here goes the files! I waited until the controller model shows up, and pressed every button (individually) 3 times...
Why didn't I think of that before :-) Here's a new build, it saves to egc-sdl-test.log in your SD card: https://github.com/embedded-game-controller/egc-sdl-test/releases/tag/0.3-wiiu4
Everytime you restart the app, the log file is created anew --...