Hi everyone. So as far as I know there is a way to unpack game settings file if game was made in UE4. Right now I want to do the same thing to Firewatch. The closest file in dumped romfs corresponding to graphics I found was globalmanagerassets, but changing any values with texture name in them...
I have a region changed o3ds and keep getting 006-0501 error in SMM, I tried to change DNS, but it didn't work. I also read somewhere that I should use an emunand, but I am not sure about it. Is there any known solution for this?
Hi. So I've tried to install cia using link transfer in fbi with tcpsocket, but I always got "Payload too large" error. I am sending string size and then string as bytes. I looked for some source code and it was pretty much the same idea, what am I doing wrong?