Recent content by mrjaredbeta

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    Hacking Emulation POPS on PSP/Vita - Config Research

    Sorry for the late reply. The game: http://redump.org/disc/1880/ The Rev 1 version will not work with the patch and would need its own patch. You could be using that version instead of the one that works with the current patch. Nothing for that, sorry. I have been away from PSP/POPS stuff for...
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    Hacking Emulation POPS on PSP/Vita - Config Research

    Do you have the NTSC-U v1.0? That is the only version that the patch works for as of now.
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    Hacking Emulation POPS on PSP/Vita - Config Research

    Sorry about that, not too sure what happened. Here is the fixed patch.
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    Hacking Emulation POPS on PSP/Vita - Config Research

    @ciarli-b Awesome, thanks for posting! @ronniesahlberg I have added hugopocked's patch as PPF in order for easy implementation into pop-fe. This should fix the game on both PSP and PS3 now, and a port to the other Formula One games will ensure 100% compatibility with PS1 on PS3! Thanks hugopocked!
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    Hacking Emulation POPS on PSP/Vita - Config Research

    Patches for games provided by kozarovv: Jackie Chan Stuntmaster (SLUS-00684) MTV Sports: Pure Ride (SLUS-01231) MTV Sports: Snowboarding (SLUS-00990) NHL Championship 2000 (SLUS-00925) Forces interrupt when game expects it, allowing FMVs to play properly. Some games may still require fast disc...
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    Getting PS3SX to work on PS3HEN

    Hm, didn’t know about this. Thanks. You can swap the ps1_rom.bin (BIOS) in flash to another PS1 BIOS to completely fix this issue. The game’s problem is due to Sony’s “optimizations” to the internal PS3 BIOS, and Midway’s poor coding of this game. You can get a perfect 4:3 aspect ratio when...
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    Getting PS3SX to work on PS3HEN

    I made a patch for MKT. Just convert it with pop-fe and the fix is automatically applied. https://github.com/sahlberg/pop-fe/releases/tag/v1.10
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    Hacking Emulation POPS on PSP/Vita - Config Research

    I believe it just has to be a 480x272 PNG image, same as PIC1.
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    Hacking Emulation POPS on PSP/Vita - Config Research

    I see what is going on. When I tested, instead of saving after the first level, I would select continue instead. This command somehow fixes the freeze after saving, but not the continue freeze. Potentially timing with the cdr Pause command will need a greater or lesser change than that bit performs.
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    Hacking Emulation POPS on PSP/Vita - Config Research

    Nice find! I tried a good chunk of tests myself but could never make any progress. It maybe needs something else in tandem with that command, maybe a cmd -1 bit. It crashes mid-game?
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    Hacking Emulation POPS on PSP/Vita - Config Research

    https://www.psdevwiki.com/psp/PSISOIMG0000 Starting at offset 0x420 in “Section”. EDIT: Seriously, GBATemp likes to only update the thread after I reply. Did not see Ronnie’s post above.
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    Hacking Emulation POPS on PSP/Vita - Config Research

    I am pretty sure that is just how the game is.
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    Hacking Emulation POPS on PSP/Vita - Config Research

    Not too sure. By the way, PCSX2 has the same exact issue with this game. Maybe that can help the debugging process. We were never able to find a fix for this one. Looking back at my history, this is what I have: This is all speculation based on debugging from PCSX2. I usually have no idea...
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    Hacking Emulation POPS on PSP/Vita - Config Research

    Well, almost all of the config commands have been reversed and documented by kozarovv here: https://www.psdevwiki.com/psp/POPS This is how we have been cooking the custom configs that are added automatically to the EBOOT when converted with pop-fe.
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    Hacking Emulation POPS on PSP/Vita - Config Research

    Yup, it should be set for both PSP and Vita. Command 0xFF bit 13 would have to be ORed into the game’s config, or a config created if there is no config for a game. You can also look at Tekken 2’s config in the current pspconfigs to see exactly how it should look. That would be great!