Oh, I forgot that MBR is limited to 2TB and my HDD is 5TB, so this partition scheme is not usable:
1st partition - FAT32 for vWii wbfs
2nd partition - exFAT for Mac/Win
3rd partition - NTFS for Wii U to install games ---- > 2TB, so not usable...
Citra/Azahar does it for years already and everything works: launching/playing games, games suspend/resume, power off etc. xD
This is thanks to LLE support for system modules.
Does anybody know how to fix not working yeetron shader? It should work, because it was recompiled for Wii U, but the image doesn’t look right when it’s applied.
Btw, it looks like it can be fixed by using Region Patch in Video Mode for these PAL games, which refuse to load and show black screen. But it's not clear why they fail - my vWii is region changed to PAL, so all PAL games should work OOB. Maybe...
Based on your experience will it work across multiple systems: NES/SNES/MD/NEO-GEO or it has to be tweaked for each one separately ? I tried one basic crt-easymode shader for NES and MD and on MD it looked weird o_O.
Did it work before?
What do you think regarding adding the default MAME core? By any chance we can get? Or it's completely unusable being too heavy for Wii Us?