Citra/Azahar does it for years already and everything works: launching/playing games, games suspend/resume, power off etc. xD
This is thanks to LLE support for system modules.
Does anybody know how to fix not working yeetron shader? It should work, because it was recompiled for Wii U, but the image doesn’t look right when it’s applied.
Btw, it looks like it can be fixed by using Region Patch in Video Mode for these PAL games, which refuse to load and show black screen. But it's not clear why they fail - my vWii is region changed to PAL, so all PAL games should work OOB. Maybe...
Based on your experience will it work across multiple systems: NES/SNES/MD/NEO-GEO or it has to be tweaked for each one separately ? I tried one basic crt-easymode shader for NES and MD and on MD it looked weird o_O.
Did it work before?
What do you think regarding adding the default MAME core? By any chance we can get? Or it's completely unusable being too heavy for Wii Us?
Thanks, while it works fine on my Switch, it doesn't work on emulators (when I want to play it with Super HD Textures, Upscaling etc), so mods are the only solution at the moment :/
this happen to every game so no we cant fix an emulator by nintendo that we dont have the source code, just dont exit just turn off the console it isnt that hard.