Maybe. But for that we will need a actual expert in that language because in my case i just know Spanish (Native one) and English.
So, right now, is better to create the tools to being able to modify freely and easily the Game. Because in that...
Okay, now another question.
In the Madoka Project they found the way to edit more smootly the text (more exactly, being able to modify where the text start, ends, how much length is between characters, etc.)
If you want, you can try to find how...
That's Great!. Looks like you are doing a lot of progress.
In my case, i personally decided to stop the spread sheet for the moment until the extraction and repacking tools are finished because in that way Will be easier to understand what is...
A little update:
Finally i manage to fully extract all the files/data from all the .e files. For now i will keep the extra data/files, because i have to test the game removing those files.
Now i will do the extraction of the others formats, so we...
Silly question, what Hex Editor are you using ?
That looks a Lot less eye suffering that the one that i using. I found one pretty similar that was Im Hex, but My PC is that Bad that isn't able to run the program without dying in the process.
How You know that these pattern are the Pointers?. I still don't understand what are those columns that we see in the Hex Editor. And if they are Pointers if should be a way to edit them
Yeah we can make a small note just for convenience. From what I saw, story cutscenes are stored in tl_*.e files (so i guess that probably stands for timeline or something like that.
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Btw, seems like these repeating patterns are pointers...
when i make a spreadsheet, the sheet name is the file name in that case i will use "ak_street00_00e". for the offset adress I only use the beginning of the text address in here "0x0057B36" not "0x0057B30" here in column B, in C column here...
So, if I understand it right (because to being honest i ended a bit confused xd) your recomendations are:
-The Spread Sheet File Name will be the same that the original .e file one (i was planning to do a complete spread sheet, but now that i...
Here is how is looking the spread sheet for the moment. Do you like the result ?
it's divide in differents cages and I put the offsets of where every line start and end.Also the text is directly copied from the Hex Editor, so you can use it too...
I passed the Game with the original English Patch of 2012 and the only problem that i found was with the Gachapon Machine.
When You use this machine for first time appear a text that basically explains about how this works. Well, that text in the...
Now that i wonder, which is the archive with the first dialogues of the Game ? (The cutscene were Ban comes late to the shop). I tried for a while but i don't found where is supposed to be, Even using the 3DS Version to try to find it but i...
Here are the tools that you asked me for.
Sorry to pass them for here, but I can't post URL i'm direct message yet. So i will pass the Zip with the tools here (which is better if someone want to try to do something here. After all, all the tools...
Spanish characters ? All right, you caught my interest with that (My native language is Spanish, so being able to use Spanish characters is great XD.)
But, how exactly we put the Madoka Mágica Portable Font in this Game ?. Also, what do you mean...