GBA pokemon saves are supposed to be 128KB, not 64KB. Repeating it with cat pokemon.sav pokemon.sav > pokemon_out.savmay make it readableby save editing tools
GameShare would actually be a cool as hell way to do Wii U NSO.
Too bad most worthwhile Wii U games have been ported and Nintendo seems too ashamed to ever mention the Wii U again.
Finally got the chance to use my SuperChis. It's my first time properly using SuperFW as well. This works incredibly well. I think the goal of a cheap, high quality GBA flashcart has finally been achieved.
This just isn't how it works unfortunately.
The GBA doesn't have any kind of virtual memory. Software which is written to access the cartridge memory using absolute addresses - which is anything not explicitly position independent - has no way of being relocated to run from some other region of...
Since I can't get the kernel to compile from source, I hex edited the 1.04 binary to change the highlight colour to be the same on NOR and SD. I hope this helps.
Also, Merry Christmas.