And that's why I never trust those proxies - if there's a possibility that they can go down, they almost always do (at one point or another). Even having your console connected to the network is a bad idea unless you've got PSN addresses blocked...
It's a speed issue in the sense that APR Emu can't keep up with files - "Games that load many files in small chunks with priority 1 are the most problematic, as they rely on high disk speeds, but the disk can't keep up." - Drakmor, from his Discord.
Pretty sure SM2 is still kind of a pain to play - the APR Emu isn't perfect. So it might work poorly as an exfat (depending on which drive you've got it on).
It's indeed FW dependend. From what I've read 10.xx seems most stable. Even when using compressed files.
1782515051
Anybody tried this one?
PS5 Y2JB Autoloader
Automatically loads the kernel exploit, elf_loader, your elf payloads and .js scripts...
I use libSceAmpr.sprx-2.6.3 - there is a stuttering problem in the Crucible, though. I talked to Drakmor about it on his Discord. He said he'd look into it, but that on 11.00 the stuttering doesn't happen (although I don't think he progressed...
libSceAmpr.sprx-0.2.6.1 instantly crashes Nioh 3, whereas libSceAmpr.sprx-0.2.6 works fine. I'm using idlesauce's kstuff and the latest shadowmountplus, ShadowMountPlus 1.6test15-fix2. Not sure what's up, but it's definitely that APR Emu module...
Not looking forward to converting all games to the new .phu format but definitly need the hard drive space since they so expensive now. Hope they do a batch tool.
All of that nonsense was said and only the very last sentence would be somewhat helpful to the user.. AI is VERY good at saying a lot without actually saying anything
As others have said - this is a forum where we welcome people of all skills/knowledge levels and just saying, "Google it!" or "Just ask ChatGPT!" is not cool, imo.