Recent content by mathew77

  1. mathew77

    Homebrew Homebrew game Touhou 10 - Switch port

    It's so miniscule my man..
  2. mathew77

    Sonic R - Switch Port (With LAN Support)

    @besk Thank you, works good!.. Btw how to do the 4:3 display aspect ratio, instead of incorrect widescreen?.. It's stretched out without any proper proportions for now. :(
  3. mathew77

    Cod boz mobile port to Nintendo switch?

    @ttyyaa What is that 'cod boz'?.. Could you explain, please.
  4. mathew77

    The Great Equalizer - Full 5 band audio equalizer, works across all games/apps, overlay, etc.

    @Souldbminer Thank you!.. How to add our own frequencies and edit it's quality factors, FR and gain in a manual mode, like PowerAmp? Or maybe there is a possibility to use the auto-tune feature like AutoEQ with pre-made community presets? 5 bands is a little bit few, 16+ bands will be much...
  5. mathew77

    Emulation Homebrew Yokoi: Game & Watch / SM5xx Based LCD Handhelds Emulator

    @SenseiFromClubPenguin Thank you for the update!.. Tried some new games, like Sonic 1 and 2, they're starts well but little unplayable for me: the screen flickering, and there's a some mess on a screen. :) I guess I'll stick with the good old 'Ball' and 'Octopus' games from Nintendo, they fit...
  6. mathew77

    Donkey Kong Country Trilogy port: 16:9 Widescreen, 2 Player support

    @Souldbminer Hello, and thank you for the ports!.. :) Looks like the first game (DK1) doesn't have an icon, here's the example screenshot: DK2 is all right, it does have it's icon properly.
  7. mathew77

    Homebrew Homebrew game Touhou Wonderful Waking World - Switch port

    @Saekaze Works super good, thank you for the port. :)
  8. mathew77

    GTA V port?

    A new update, named 9b485eb8 just released: — Added SMAA — Added CHSS — Minor performance improvements in GPU bound scenarios — Brought back Graphics Settings
  9. mathew77

    Homebrew Homebrew app GarageNX - Title Management / Installer / Etc.

    Another LLM slop software, for Gods' sake.. :angry: We definitely need a special tag for it, that's for sure.
  10. mathew77

    Homebrew Homebrew game Daggerfall Unity - Switch Port

    Thank you, now the latest debug build works good!.. I made a NSP forwarder via DBI, it also creates them in a 39-bit mode (despite of online nsp-forwarder.n8.io, which is 36-bit only..). If I'll encounter any other errors I'll post them there, if you don't mind!.. PS: how to hide the touch...
  11. mathew77

    Homebrew Homebrew game Daggerfall Unity - Switch Port

    @ChanseyIsTheBest Tried in both modes, Docked and Handheld, got the same error after the 2nd CGI video. :( Here's my 3rd debug log:
  12. mathew77

    Homebrew Homebrew game Daggerfall Unity - Switch Port

    @ChanseyIsTheBest The game now starts and I can choose my class, hero's name and skills. But!.. After the 2nd CGI video it just crashes. :( Here's my second debug log attached to the post, please take a look:
  13. mathew77

    Homebrew Homebrew game Daggerfall Unity - Switch Port

    @ChanseyIsTheBest My debug log, the Switch error is "The program is closed because an error occurred":
  14. mathew77

    Homebrew Homebrew game Daggerfall Unity - Switch Port

    @ChanseyIsTheBest Keep crashing with the new 1.0.1 fbc275a version. :( Here's my crash log (attached to the post). And prefs.kv: I Screenmanager Fullscreen mode 1 I __UNITY_PLAYERPREFS_VERSION__ 1 I Screenmanager Resolution Width 1280 I Screenmanager Resolution Height...
  15. mathew77

    Homebrew Homebrew game Daggerfall Unity - Switch Port

    @ChanseyIsTheBest Thank you for the port!.. :) The game starts well 1st time, but on that screen: When I press "Dpad Down" button to change the settings, Switch hard crashes AMS with BSOD screen. On next, 2nd launch the game shows start screen: Then it crashed into Home Menu. :( Any advice?..