ok, so i decided to do it myself
here is GTA 3 Android port
https://gbatemp.net/threads/gta-3-mobile-switch-port.683969
https://github.com/mariob0y/gta3-nx
works with game from Google Play Market
GTA 3 Mobile - Nintendo Switch port
Yeah, yeah, we already have GTA 3 decompiled, I know
But to be fair, .nro and PC assets are not so easy to come by these days.
And I just wanted to try port something over :)
https://github.com/mariob0y/gta3-nx
I tried experimenting with the settings - I set the drawing distance and resolution to the lowest, and turned off the PS2 filters.
Crashes when pausing now occur much less often.
I am speculating here, but I assume that the crashes are most likely related to memory exhaustion.
I experienced...
@Nagaa
I've noticed that simetimes on pause, game would crash
It seems to happen when you spend some time after leaving the safehouse and running/driving around
I have no idea how to give you more details, there is no error code or logs of any sort
performance is awesome!
with overclocking I get solid 60 fps everywhere
Here are some bugs I found:
1) When making a bet at "Inside Track", and choosing a number of money to bet ($5 or $100 or $1000 and so on) - you can't activate that button by pressing "A". It is only activated with touch...
Love it, thank you for the great work!
Does it mean that ports of GTA 3/ Vice City Android versions are possible too? (ignoring the fact that re3/reVC exist)
Thank you for the great work!
So far, I had better expierence with standalone emulator, in comparison to Tico.
Maybe this will be handy for someone:
TitleDolphinTico
Mortal Kombat: Deadly Alliance (USA)
40-50 FPS by default;
flawless 60 with overclockingCoudn't get even to intro videos...
Excuse me if this was posted before, but what about GTA 3 / Vice City decompilation and .nro ?
Those are ports to Switch, after all
https://gbatemp.net/threads/re3-nx-reverse-engineered-gta-3-for-nintendo-switch.574308/
TL;DR:
Is it possible to restore a Wii U's MLC using an original, clean NAND dump strictly via software?
Is there an option to restore the MLC without resorting to a hardware mod or redNAND?
Context:
I own a Japanese-exclusive Joysound Festa unit (essentially an 8GB Wii U console bundled with a...
Consoles that do run cartridges:
Japanese: 1.4J
European: 1.4.5E
Console that doesn’t run cartridges:
Japanese: 1.4.5J
European 1.4.5 doesn’t seem to have region lock, while the Japanese 1.4.5 does. Downgrading might fix this on a Japanese console, but I’m not sure if it’s even possible to...
If I install Twilight Menu, will it change how the console works when I’m in stock mode? Like, if I go back to the regular DSi menu after installing Twilight, could it make the console region-free?
The DSi is said to be the only region-locked console in the DS family.
I decided to test this myself and got some mixed results.
There aren’t many DSi-exclusive cartridges to try, but I have two DSi XL Demo Video cartridges.
I tested them on three different DSi XL/LL consoles:
European DSi XL...