Can anyone here get this to work on 3.68 using a physical copy? I've followed all instructions using the new repatch method and it still shows the text in Japanese.
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Edit: Nvm! Got it to work! Inside ur0/tai/config.txt or ux0/tai/config.txt I had to add in the line ur0:tai/repatch_4.skprx...
"xdelta3: source file too short: XD3_INTERNAL"
I keep getting this error whenever I try to patch eboot.bin with the old mai method and now this RePatch method. I talked to someone on discord and they said that maybe its because I'm on firmware 3.68. What am I doing wrong?
Ohhhh so ux0 is the memory card! I was trying to follow the instructions for applying RePatch and it says to choose either ur0 or ux0 and then I saw in the OP on how to install the game with the RePatch method and saw that there are 3 methods when copying over vita shell and got confused...
Download latest RePatch plugin, transfer it to your vita and add it under *KERNEL section of your config.txt (ur0:tai/repatch.skprx or ux0:tai/repatch.skprx), then reboot your Console,
So ur0 is if I am using a physical copy (not ripping the game from it) and ux0 is for digital?
Make a new...
I can understand for forum posts where a new person can start trolling and start spamming links to unsafe sites but how come I can't share a link or even an image of the url to my google drive in a private message to someone who is trying to help me? I keep getting a message popping up saying...
In the PCSG00488 I've been using the eboot.bin file that is 4.00KB. How do I update the mai folder? Are you talking about the PCSG00488/mai_moe folder? there is an eboot_origin.bin file that is also 4.00KB.
Hey guys, I'm not seeing as much activity on the FC english patch page so I figured I would ask here. I'm having issues trying to patch the eboot.bin file with the evolution.bin.xdelta file but keep getting a xdelta3: source file too short: XD3_INTERNAL error message. I was able to patch the...
I did update the game to version 1.02.
One thing I noticed, during steps 4 and 5 when I have to extract and decrypt from Mai, I would go through those processes but after they are done the system would try to open Trails in the Sky FC automatically with an error code. Is that supposed to happen...
Do I need to change the file name for eboot-evolutionbgm.bin.delta to eboot-evolutionbgm.bin? When I download the most up to date patch and extract it the file name is the former.
When I use xdelta to output another eboot.bin file I get a pop up error xdelta3: source file too short: XD3_INTERNAL. I'm 100% sure I got the eboot.bin file from the correct game folder but I keep getting that error.