Recent content by luckcapsule128

  1. luckcapsule128

    Smash Remix 1.5.0 Wii U VC Injection Widescreen Off-Center

    Can someone do me a HUGE favor if you have smash remix installed? Go in-game to Settings->Other Screens->Debug Press ZL (or L) to bring up the joystick cross Push up on the joystick. What value do you get on a full push straight up? (x,y)
  2. luckcapsule128

    Hacking Homebrew Color palette fix for VC RPX NES using FirebrandX Composite Direct

    Thank you! If you're familiar with UWUVCI, my buddy has his own fork that includes exactly that. He used the hex that I located and he spun it into the tool. Check out @ZestyTS uwuvci build.
  3. luckcapsule128

    Homebrew Collection of old devkitPro versions

    For anyone on Linux and wishes to compile Nintendont, I was able to do so on Arch. I had to rely on the devkitPro pacman repo from devkitpro.org and afterward overwrite these files with the required versions mentioned in the Nintendont github repo. Fortunately a community member here is keeping...
  4. luckcapsule128

    Homebrew Not64 Update

    So this is how I understand Not64 behavior/performance after testing vwii mode Not64 smash remix vs vwii Not64 WUP forwarder smash remix: vwii mode: -FB Textures Off -Clock Divider 1 Game runs pretty much great. Some frame timing stutter occasionally that feels like 30fps drops but it's not...
  5. luckcapsule128

    Homebrew Not64 Update

    Oh. Isn't FB textures necessary though for graphical glitches to not occur? Haven't tested it myself but this is what I've read.
  6. luckcapsule128

    Homebrew Not64 Update

    I tested it out. It does run great. No graphical issues I'm aware of and no audio/visual hitching. However, it doesn't run at 60fps. It appears to be more of a frame timing issue cause I would expect audio cracking if it was emulator slow-down. I turned on the emulator AND fps counter in-game...
  7. luckcapsule128

    Emulation Gaming How to fix Smash Remix 1.5.2 not loading in Not64 or Wii64.

    Looks like Not64 WUP forwarder for Smash Remix and vwii overclock doesn't do much. It chugs and runs better directly on vwii. I can totally appreciate how much better the left analog x/y gate mapping feels compared to N64 VC's implementation. What a difference.
  8. luckcapsule128

    Homebrew Not64 Update

    How does the latest Not64 perform with Smash Remix and an overclocked vwii? Full speed? I'm also reading about missing textures in custom stages but could be old news. Anyone know?
  9. luckcapsule128

    Homebrew Collection of old devkitPro versions

    Really appreciate that.
  10. luckcapsule128

    Homebrew Collection of old devkitPro versions

    Trying to make a small change to reassign classic controller buttons and been spending hours trying to compile on arch linux. leseratte site is down: https://wii.leseratte10.de/devkitPro/ this mirror is making me log in to some homebrew cloud service: https://ddl.homebrew.cloud/?dir=devkitPro...
  11. luckcapsule128

    Paper Mario TTYD 60fps patch?

    For a first time player, given the 60fps patch throws off timing, should I not use this? At least for battle timing on yuzu, everything seems fine after comparing it to 30fps.
  12. luckcapsule128

    Hacking Homebrew Color palette fix for VC RPX NES using FirebrandX Composite Direct

    I'm glad you were able to figure it out! I wouldn't have thought an existing save would affect the palette--so this is good info. Was it an emulator "save state" or actual in-game save?
  13. luckcapsule128

    Hacking Homebrew ROM Hack Smash Remix 2.00 Wii U VC Injection

    I'm gonna take a stab at adjusting the joystick sensitivity of the RPX. Are we in agreement that there's some deadzone and joystick sensitivity issues for n64? I'm using a Wii Classic Pro so it could be fine with a Wii U Pro if that's what folks use.
  14. luckcapsule128

    Feedback Wii vs Wii U N64 VC analog stick accuracy question

    I understand there's more input latency for the Wii U N64 VC. How about other factors like deadzones and sensitivity? Which feels better? To compare apples to apples, I'm talking about the classic controller/classic controller pro since I think it's the only gamepad in common between both N64 VC's.
  15. luckcapsule128

    Hacking WiiU Virtual Console finally fixed! [No More dark filter, and widescreen support!]

    Any reason you want to do it manually instead of UWUVCI? Dark filter/Color palette fixes are included for those systems (SNES looks fine by default) edit: Is it known that uwuvci darkfilter removal toggle doesn't work? I had to do it manually (was unaware)