I finally succeeded to inject the payload, but the result was 0x0000. No luck :)
But i got lucky, one of my coworker who bought the switch the same day I did had an unpatched switch and accepted to give me her switch.
Trying to check it here.
I successfully booted in RCM mode and my switch is recongized b tegraRcm.
But when i try to run
TegraRcmSmash.exe -w biskeydump.bin BOOT:0x0
it get stuck on this:
C:\Program Files (x86)\TegraRcmGUI>TegraRcmSmash.exe -w biskeydump.bin BOOT:0x0
TegraRcmSmash (32bit)...
I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
@TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one
I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
@Sicklyboy:
I'm not familiar with the technicalities of the differences between the two versions, but I'm...